Common Races

Below are the common Races in Drakomere, if you wish to play another race, talk to your DM about it. Your creature type is assumed to be Humanoid, your base Walking Speed is assumed to be 30ft, and your size is assumed to be Medium unless otherwise stated. Some features imply they are based on culture, such as the Bugbear’s Surprise Attacks, or the Centaur’s Natural Affinity, if you don’t feel these fit your character, work with your DM to create, or swap it out for a comparably powered feature. Most skill proficiencies and languages are also cultural, if you don’t feel these fit with your character, work with your DM to swap them out for more fitting ones.

Bugbear
Centaur
Crystalkin
Dragonwrought
Deepling
Dwarf
Faerie
Firbolg
Genasi
Grung
Gnoll
Goblin
Goliath
Halfling
Hobgoblin
Human
Ìqáalìe
Kalashtari
Kethie
Kobold
Leonin
Locathah
Loxodon
Minotaur
Otterfolk
Shifter
Ursan
Tortle
Treant
Triton
Verdan

Monstrous Races

The following are a set of miscellaneous monstrous races. Most races in this section have a Level Adjustment feature, this feature indicates the relative power level of the race and balances accordingly. Level adjustment lowers the levels you have in classes, but does not lower your effective character level, for example, a Harpy has a level adjustment of 1, if you were a 3rd level Harpy Wizard, you would be a 2nd level Wizard, and being a Harpy would use one of those levels. This is all incredibly homebrewed material and will be worked on as the campaign is played.

To-Make: Aboleth, Troll, Lycanthropes, Elementals, Ettercaps, Dragons, Animated Objects, Blights, Draco-Sphinxes, Yetis
Harpy
Ogre