Dragonwrought

Dragonwrought come in many shapes and sizes in Drakomere, much like Dragons. Dragonwrought come in coloring and physical features based on the twenty dragon-types, These types can be divided into four categories, Chromatin, Gem, Metallic, and Miscellaneous. Miscellaneous Dragonwrought can be further divided into five categories, Deep, Faerie, Moonstone, Shadow, and Turtle. All different types of Dragonwrought were created in the 1st Age.

Chromatic Dragonwrought

Chromatic Dragonwrought have a closer tie to Chromatic Dragons, and thus take after some of their abilities and powers.

Ability Score Increases. Your Strength Score increases by 2 and your Charisma Score increases by 1.

Age. Chromatic Dragonborn are infants until age 10, adolescents until age 20, mature until age 150, mid-life until age 175, elder until age 200, and ancient afterwards.

Creature Type. Being one of the first races, and made roughly in the image of the Three, your creature type is Dragon and Humanoid.

Languages. You can speak, read, and write Common and Draikyaan.

Size. Dragonborn are about 5.5 to 6.5 feet tall and weigh between 180 and 250 pounds. Your size is Medium.

Air of Authority. Dragonwrought, usually having a high place in society, gain proficiency in one of the following, Persuasion, Intimidation, or Insight.

Breath Weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 30-foot line that is 5 feet wide. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Chromatic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Chromatic Ancestry. You have a chromatic dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Chromatic Ancestry table. This determines the damage type for your other traits, as shown in the table.

Chromatic Ancestry
Dragon Type Damage Type
Black Acid
Blue Lightning
Green Poison
Red Fire
White Cold

Chromatic Warding. Starting at 5th level, as an action, you can channel your draconic energy to protect yourself. For 1 minute, you become immune to the damage type associated with your Chromatic Ancestry. Once you use this trait, you can’t do so again until you finish a long rest.

Draconic Resistance. You have resistance to the damage type associated with your Chromatic Ancestry.


Gem Dragonwrought

Gem Dragonwrought have a closer tie to Gem dragons, and thus take after some of their abilities and powers.

Ability Score Increases. Your Wisdom Score increases by 2 and your Dexterity Score increases by 1.

Age. Gem Dragonwrought are infants until age 10, adolescents until age 20, mature until age 150, mid-life until age 175, elder until age 200, and ancient afterwards.

Creature Type. Being one of the first races, and made roughly in the image of the Three, your creature type is Dragon and Humanoid.

Languages. You can speak, read, and write Common and Draakyain.

Size. Dragonwrought are about 5.5 to 6.5 feet tall and weigh between 180 and 250 pounds. Your size is Medium.

Air of Authority. Dragonwrought, usually having a high place in society, gain proficiency in one of the following, Persuasion, Intimidation, or Insight.

Breath Weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Gem Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Draconic Resistance. You have resistance to the damage type associated with your Gem Ancestry.

Gem Ancestry. You have a gem dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Gem Ancestry table. This determines the damage type for your other traits, as shown in the table.

Gem Ancestry
Dragon Type Damage Type
Amethyst Force
Crystal Radiant
Emerald Psychic
Sapphire Thunder
Topaz Necrotic

Gem Flight. Starting at 5th level, you can use a bonus action to manifest spectral wings on your body. These wings last for 1 minute. For the duration, you gain a flying speed equal to your walking speed and can hover. Once you use this trait, you can’t do so again until you finish a long rest.

Psionic Mind. You can send telepathic messages to any creature you can see within 30 feet of you. You don’t need to share a language with the creature for it to understand these messages, but it must be able to understand at least one language to comprehend them.


Metallic Dragonwrought

Metallic Dragonwrought have a closer tie to Metallic dragons, and thus take after some of their abilities and powers.

Ability Score Increases. Your Constitution Score increases by 2 and your Intelligence Score increases by 1.

Age. Metallic Dragonwrought are infants until age 10, adolescents until age 20, mature until age 150, mid-life until age 175, elder until age 200, and ancient afterwards.

Creature Type. Being one of the first races, and made roughly in the image of the Three, your creature type is Dragon and Humanoid.

Languages. You can speak, read, and write Common and Draikyaan.

Size. Dragonwrought are about 5.5 to 6.5 feet tall and weigh between 180 and 250 pounds. Your size is Medium.

Air of Authority. Dragonwrought, usually having a high place in society, gain proficiency in one of the following, Persuasion, Intimidation, or Insight.

Breath Weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation of magical energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw (DC = 8 + your Constitution modifier + your proficiency bonus). On a failed save, the creature takes 1d10 damage of the type associated with your Metallic Ancestry. On a successful save, it takes half as much damage. This damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Draconic Resistance. You have resistance to the damage type associated with your Metallic Ancestry.

Metallic Ancestry. You have a metallic dragon ancestor, granting you a special magical affinity. Choose one kind of dragon from the Metallic Ancestry table. This determines the damage type for your other traits, as shown in the table.

Caption text
Dragon Type Damage Type
Bronze Lightning
Copper Acid
Gold Fire
Iron Thunder
Silver Cold

Metallic Breath Weapon. At 5th level, you gain a second breath weapon. When you take the Attack action on your turn, you can replace one of your attacks with an exhalation in a 15-foot cone. The save DC for this breath is 8 + your Constitution modifier + your proficiency bonus. Once you use your Metallic Breath Weapon, you can’t do so again until you finish a long rest. Whenever you use this trait, choose one: Enervating Breath. Each creature in the cone must succeed on a Constitution saving throw or become incapacitated until the start of your next turn. Repulsion Breath. Each creature in the cone must succeed on a Strength saving throw or be pushed 20 feet away from you and be knocked prone.

Characters

Alduin, the Gold Dragonwrought, Storming Soul Sorcerer