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Combined display of all available logs of Drakomere. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:28, 27 July 2022 Skilfularcher talk contribs created page Improv Worldbuilding (Created page with "*Cult that grafts dragon flesh onto people making them horrid abominations *Nymphs have a hierarchy of protection, you have one hierarch nymph who organizes everything, a few high tier nymphs who, in the instance of Naiads collectively protect the oceans, and then the lower you go the less is protective and the more territorial the nymphs are.")
- 14:05, 27 July 2022 Skilfularcher talk contribs created page Lore (Created page with "Time Improve Worldbuilding Drakomere Linguistics == History == The Three are the keepers and makers of the world. Bahumat, the Platinum Father, lover of creativity, music, verse, and history, Tiamat, the Chromatic Vengeance, Justice’ Mother, and lover of the holy, good, and those who keep others to those standards, and Sardior, the Ruby Counsel, wise and playful, and lover of those learned and all things natural The world began when the Three Created the w...")
- 13:53, 27 July 2022 Skilfularcher talk contribs created page Armor and Weapons (Created page with "{| class="wikitable" |+ Simple Melee Weapons |- ! Name !! Cost !! Damage !! Weight !! Properties |- | Club || 1SP || 1d4 Bludgeoning || 2lbs || Concealable, Light |- | Dagger || 2GP || 1d4 Piercing || 1lbs || Finesse, Light, Thrown (20/60) |- | Greatclub || 2SP || 1d8 Bludgeoning || 10lbs || Two-Handed |- | Handaxe || 5GP || 1d6 Slashing || 2lbs || Light, Thrown (20/60) |- | Javelin || 5SP || 1d6 Piercing || 2lbs || Thrown (30/120) |- | Light Hammer || 2GP || 1d4 Bludgeo...")
- 17:36, 26 July 2022 Skilfularcher talk contribs created page Equipment (Created page with "The following is a list of equipment that your character can have. Armor and Weapons <br> Equipment Packs <br> Tools <br> Adventuring Gear <br> Mounts and Vehicles <br> Magic Items")
- 15:59, 26 July 2022 Skilfularcher talk contribs created page Ranger (Created page with "Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Disciplines Known !! Experience Points |- | 1st || +2 || Favored Enemy, Skilled Hunter, Natural Explorer|| - || 0 |- | 2nd || +2 || Fighting Style, R...")
- 15:24, 26 July 2022 Skilfularcher talk contribs created page Paladin (Created page with "Paladins get their power from the wrath of Tiamat to smite the wicked and the evil who stray from good. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Divine Sense, Lay On Hands || 0 |- | 2nd || +2 || Fighting Style, Spellcasting, Divine Smite || 300 |- | 3rd || +2 || Sacred Oath, Divine Health, Channel Divinity || 1,000 |- | 4th || +2 || Ability Score Improvement || 3,000 |- | 5th || +3 || Extra A...")
- 14:03, 26 July 2022 Skilfularcher talk contribs created page Warlock (Created page with "{| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Invocations Known !! Experience Points |- | 1st || +2 || Otherworldly Pact, Pact Magic, Draw On Power || - || 0 |- | 2nd || +2 || Eldritch Invocations || 2 || 300 |- | 3rd || +2 || Pact Boon || 2 || 1,000 |- | 4th || +2 || Ability Score Improvement || 3 || 3,000 |- | 5th || +3 || - || 3 || 6,000 |- | 6th || +3 || Otherworldly Pact Feature || 4 || 10,000 |- | 7th || +3 || - || 4 || 20,000...")
- 13:48, 26 July 2022 Skilfularcher talk contribs created page Wizard (Created page with "== Wizard == Wizards, like Sorcerers, tap into creation energy, however, while they do have a greater connection the Soul of the World, they need to study and practice to hone this connection {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Spellcasting, Spellbook, Ritual Expediance || 0 |- | 2nd || +2 || Arcane Tradition || 300 |- | 3rd || +2 || - || 1,000 |- | 4th || +2 || Ability Score Improvement...")
- 21:54, 25 July 2022 Skilfularcher talk contribs created page Sorcerer (Created page with "Sorcerers get their power from their natural imbuement of creation energy naturally set inside them. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Rage, Unarmored Defense || 0 |- | 2nd || +2 || Reckless Attack, Danger Sense || 300 |- | 3rd || +2 || Primal Path, Primal Knowledge || 1,000 |- | 4th || +2 || Ability Score Improvement || 3,000 |- | 5th || +3 || Extra Attack, Fast Movement || 6,000 |- |...")
- 20:55, 25 July 2022 Skilfularcher talk contribs created page Warlord (Created page with "Purpose is a common element to those that walk the path of a Warlord. Purpose empowers Warlords to be a larger-than-life, and allows them to be a guiding hand to their comrades. Some Warlords may not seek any particular cause, and merely pursue victory - either as a tribute to a god they worship or simply to attain personal glory. More often, though, a Warlord is driven by a higher purpose - a loyalty to their country or their men, a drive to protect the innocent or crus...")
- 20:31, 25 July 2022 Skilfularcher talk contribs created page Savant (Created page with "== Savant == Savants are hyper-focused on their chosen area of study and often become obsessed with learning all they can about their specialty. In their quest for discovery, savants are willing to set aside any conviction, political, religious, or otherwise, to acquire the information they seek. To them, their desire for knowledge is more important than loyalty to any ideology. Often at great cost, savants will continue researching until they have made an indelible mark...")
- 20:11, 25 July 2022 Skilfularcher talk contribs created page Rogue (Created page with "== Rogue == Rogues are the skilled specialists of the world. They travel the world, working jobs and gaining skills and coin, adaptively making their way in the world. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Tempo Points !! Experience Points |- | 1st || +2 || Expertise, Sneak Attack, Thieve's Cant || 1d6 || 0 |- | 2nd || +2 || Cunning Action || 1d6 || 300 |- | 3rd || +2 || Roguish Ace, Steady Aim || 2d6 || 1,000 |- | 4th || +2...")
- 19:40, 25 July 2022 Skilfularcher talk contribs created page Monk (Created page with "== Monk == {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Martial Arts !! Unarmored Movement !! Experience Points |- | 1st || +2 || Unarmored Defense || 1d6 || - || 0 |- | 2nd || +2 || Ki, Unarmored Movement || 1d6 || 10ft || 300 |- | 3rd || +2 || Monastic Traditions, Deflect Missiles || 1d6 || 10ft || 1,000 |- | 4th || +2 || Ability Score Improvement, Slow Fall, Quickened Healing || 1d6 || 10ft || 3,000 |- | 5th || +3 || Extra Attac...")
- 12:00, 25 July 2022 Skilfularcher talk contribs created page Fighter (Created page with "==Fighter == Fighters are some of the most common adventurers in Drakomere. Schools for Fighters exist in many cities and they have some of the most diverse members from pirates to knights to cutpurses. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Fighting Style, Second Wind || 0 |- | 2nd || +2 || Action Surge || 300 |- | 3rd || +2 || Martial Academy || 1,000 |- | 4th || +2 || Ability Score Impr...")
- 11:29, 25 July 2022 Skilfularcher talk contribs created page Druid (Created page with "Druids get their power from the wise Sardior who values a witty response, magic, and the natural world. Druids are very common in the Wild-Plains, but can be seen decently often in other parts of Drakomere. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Druidic, Spellcasting || 0 |- | 2nd || +2 || Wild Shape, Wild Companion, Druidic Circle || 300 |- | 3rd || +2 || - || 1,000 |- | 4th || +2 || Abili...")
- 19:50, 24 July 2022 Skilfularcher talk contribs created page Disciple (Created page with " {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Sublime Discipline, Martial Intuition || 0 |- | 2nd || +2 || Tempo, Fighting Style, Sublime Discipline Technique || 300 |- | 3rd || +2 || Sublime Journey || 1,000 |- | 4th || +2 || Ability Score Improvement || 3,000 |- | 5th || +3 || Extra Attack, Fast Movement, Alacrity, Sublime Discipline Technique || 6,000 |- | 6th || +3 || Rhythm In Th Air || 10,0...")
- 19:06, 24 July 2022 Skilfularcher talk contribs deleted page General Feats (content was: "== Full Feats == These feats do not increase any of your ability scores. ==== Alert ==== Always on the lookout for danger, you gain the following benefits: *You gain a +5 bonus to initiative. *You can't be surprised while you are conscious. *Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you. <br> ==== Charg...", and the only contributor was "Skilfularcher" (talk))
- 16:16, 24 July 2022 Skilfularcher talk contribs created page General Feats (Created page with "General Feats are feats that have no prerequisites. Any character can take these when they gain a feat == Full Feats == These feats do not increase any of your ability scores. ==== Alert. ==== Always on the lookout for danger, you gain the following benefits: *You gain a +5 bonus to initiative. *You can't be surprised while you are conscious. *Other creatures don’t gain advantage on attack rolls against you as a result of being unseen by you. ==== Charger. ==== You...")
- 16:09, 24 July 2022 Skilfularcher talk contribs created page Feats (Created page with "When you gain a feat, choose one of the following feats as long as you meet the prerequisites which are displayed in parentheses after the feat’s name. Some feats are half-feats, these feats give you a +1 in an ability score as part of the feat. You may choose two half-feats, removing their +1 to an ability score, if a feat would use the improved ability score as a spellcasting modifier, or to determine some other part of the feat, choose one of the scores that could h...")
- 16:02, 24 July 2022 Skilfularcher talk contribs created page Backgrounds (Created page with "You used to do something before adventure, something that gave you unique skills. The following are a list of backgrounds that represent your life before adventure. == Acolyte == You have spent your life in the service of a temple and act as an intermediary between the realm of the holy and the mortal world, performing sacred rites and offering sacrifices in order to conduct worshipers into the presence of the divine. You are not necessarily a cleric—performing sacred...")
- 17:34, 23 July 2022 Skilfularcher talk contribs created page Languages (Created page with "The following details the languages in Drakomere and provides a summary of what they sound like. Use this for choosing languages and flavor for names of characters and such. === Languages and Proto-Languages === When you choose a language for your character to gain, choose one of the following fourteen languages. Additionally, you can choose a language you already know (apart from common) and learn the various previous versions of the language, label this as Proto-[inse...")
- 17:30, 23 July 2022 Skilfularcher talk contribs created page Level 1 (Created page with "{| class="wikitable" |+ '''Blade Ward''' (Bard, Sorcerer, Warlock, Wizard) |- | Level: 1 || Casting Time: 1 Action || Abjuration |- | Range: Self || Duration: 1 Minute (Concentration) || Components: V, Z |} You extend your hand and trace a sigil of warding in the air. Until the end of the duration, you have Resistance to bludgeoning, piercing, and slashing damage dealt by weapon attacks.")
- 17:28, 23 July 2022 Skilfularcher talk contribs created page Cantrips (Created page with "{| class="wikitable" |+ Acid Splash (Sorcerer, Warlock) |- | Level: Cantrip || Casting Time: 1 Action || Conjuration |- | Range: 60ft || Duration: Instant || Components: V, S |} You hurl a bubble of acid. Choose one or two creatures you can see within range that are within 5 feet of each other. A target must succeed on a Dexterity saving throw, taking 1d6 Acid Damage on a failed save. :This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6...")
- 15:55, 23 July 2022 Skilfularcher talk contribs created page Cleric (Created page with "== Cleric == Clerics also get their magic from the Bahumat, guiding them on how to heal and protect others, or bring destruction to those who would destroy good things. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Divine Domain, Spellcasting || 0 |- | 2nd || +2 || Channel Divinity, Divine Domain Feature || 300 |- | 3rd || +2 || - || 1,000 |- | 4th || +2 || Ability Score Improvement || 3,000 |- |...")
- 10:10, 23 July 2022 Skilfularcher talk contribs created page Uncommon Spells (Created page with " {| class="wikitable" |+ Graft Dragonflesh (Sorcerers, Warlocks, Wizards) |- | Level: Cantrip || Casting Time: 10 Minutes || Range: Touch |- | Duration: Instant || Transmutation || Components: V, S, M (1 Dragon Scale) |} You touch a creature with the Dragon Scale for the casting time. At the end of the casting time, one of their arms")
- 09:53, 23 July 2022 Skilfularcher talk contribs created page Spells (Created page with "Cantrips Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Uncommon Spells")
- 12:06, 22 July 2022 Skilfularcher talk contribs created page File:Creation Bard.png
- 12:06, 22 July 2022 Skilfularcher talk contribs uploaded File:Creation Bard.png
- 02:24, 22 July 2022 Skilfularcher talk contribs created page Bard (Created page with "== Bard == Bards gets their magic from the great Bahumat, who values creativity and beauty. They are decently common and most cities home to metallic dragons have a place for Bards to train. {| class="wikitable" |+| Class Table |- ! Level !! Proficiency Bonus !! Features !! Experience Points |- | 1st || +2 || Bardic Inspiration (d6), Spellcasting || 0 |- | 2nd || +2 || Song of Rest, Jack of all Trades || 300 |- | 3rd || +2 || Bard College, Expertise || 1,000 |- | 4th ||...")
- 02:09, 22 July 2022 Skilfularcher talk contribs created page Ogre (Created page with "Ogres are large, hulking, monstrous giants. They often serve greater monsters due to their generally weak will. '''Level Adjustment.''' You have a level adjustment of 1. '''Ability Score Increases.''' Your Strength Score increases by 4, your Constitution Score increases by 2, but your Intelligence Score decreases by 2. '''Languages.''' You can speak and understand Common and can speak, read, and write Giant. '''Size.''' Your size is Large. '''Health.''' Your startin...")
- 02:08, 22 July 2022 Skilfularcher talk contribs created page Harpy (Created page with "Harpies are monstrous creatures who lure Humanoids and Giants to their death as they consume their flesh. '''Languages.''' You can speak and understand Common. '''Level Adjustment.''' You have a level adjustment of 1. '''Ability Score Increases.''' Your Charisma score increases by 2 and your Dexterity Score increases by 1 '''Health.''' Your starting hit points are 8 + Your Constitution Modifier '''Creature Type.''' Harpies are Monstrosities, as such, your creature t...")
- 01:59, 22 July 2022 Skilfularcher talk contribs created page Verdan (Created page with "Verdan are natives of the Chaos, embodying its defining feature, chaos. Many Verdan traveled to the Wastes to be a nomadic tribe there, but they’re found all over Drakomere. Verdan have existed since the 1st Age in the Chaos. '''Ability Score Increases.''' Verdan embody chaos, as such, for your stats, roll 3d6 gaining an increase based on your roll, 1. Strength, 2. Dexterity, 3. Constitution, 4. Intelligence, 5. Wisdom, 6. Charisma. Alternatively, you can choose which...")
- 01:58, 22 July 2022 Skilfularcher talk contribs created page Triton (Created page with "Triton originate from the Archipelago, along with Loxodon, Locathah, and Ìqáalìe. They are a proud people valuing glory and honor. Along with all the races in the Archipelago, they have existed since the 1st Age. '''Ability Score Increases.''' Your Strength, Constitution, and Charisma each increase by 1. '''Languages.''' You can speak, read, and write Common and Archipelagan. '''Speed.''' You have a Walking and Swimming speed of 30ft. '''Amphibious.''' You can bre...")
- 01:56, 22 July 2022 Skilfularcher talk contribs created page Treant (Created page with "Treants originate from two places, one in the Wild-Plains from the detonation of creation energy, and the other Fey powers in the Fey Forest. The Silvin Treants have existed since the 1st Age, and Primal Treants have existed since the 13th Age. '''Ability Score Increases.''' Your Wisdom Score increases by 2 and one other score of your choice increases by 1. '''Creature Type.''' Your creature type is Plant. '''Languages.''' You can speak, read, and write Common, and ei...")
- 01:55, 22 July 2022 Skilfularcher talk contribs created page Tortle (Created page with "Tortles originate from turtles given a gift from the first Baron of Aquatias. The Baron did this during the 1st Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Constitution Score increases by 1. '''Creature Type.''' Descending from turtles your creature types are Beast and Humanoid. '''Languages.''' You can speak, read, and write Common and Draakyain. '''Claws.''' You have sharp claws which can be used as an unarmed strike, dealing 1d6...")
- 01:52, 22 July 2022 Skilfularcher talk contribs created page Ursan (Created page with "Ursan were bears who shifted to more Humanoid forms and were given sentience due to the detonation of creation energy from in the Wild-Plains. This detonation of creation energy took place in the 13th Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1. '''Languages.''' You can speak, read, and write Common and Primal '''Size.''' Ursan are hulking creatures, as such, your size is Large. '''Bearish Brawn.''' You...")
- 01:51, 22 July 2022 Skilfularcher talk contribs created page Shifter (Created page with "Shifters were beings created by some humans interacting with creation energy for the first time in the Wild-Plains. Shifters have existed since the 15th Age when the Wild-Plains were discovered by Drakion. '''Ability Score Increases.''' Your Constitution Score increases by 2, and one other score of your choice increases by 1. '''Languages.''' You can speak, read, and write Common and one other language of your choice. '''Bestial Instincts.''' Channeling the beast with...")
- 01:50, 22 July 2022 Skilfularcher talk contribs created page Otterfolk (Created page with "Otterfolk are the natives of the Northern Swamp, because of this they have a lot of dealings with the Fey Forest, and thus many of them live both in the Swamp and in the Fey Forest. Additionally, many traveled to the Archipelago, becoming shipwrights and pirates there. Otterfolk developed from the wishes of travelers during the 4th Age. '''Ability Score Increases.''' Your Dexterity Score increases by 2 and your Strength Score increases by 1. '''Languages.''' You can sp...")
- 01:48, 22 July 2022 Skilfularcher talk contribs created page Minotaur (Created page with "Minotaurs were cows and bulls who shifted to more Humanoid forms and were given sentience due to the detonation of creation energy from in the Wild-Plains. However, unlike their brethren Beast-Folk, many Minotaurs also traveled to the Wastes. This detonation of creation energy took place in the 13th Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Constitution Score increases by 1. '''Creature Type.''' You are filled with the primal insti...")
- 01:48, 22 July 2022 Skilfularcher talk contribs created page Loxodon (Created page with "Loxodon originate from the Archipelago along with Ìqáalìe, Triton, and Locathah Along with all the races in the Archipelago, they have existed since the 1st Age. '''Ability Score Increases.''' Your Constitution Score increased by 2 and your Wisdom Score increased by 1 '''Languages.''' You can speak, read, and write Common and Archipelagan. '''Size.''' Your size is Large. '''Speed.''' You have a Walking speed of 30ft and Swimming speed of 20ft. '''Darkvision.'''...")
- 01:46, 22 July 2022 Skilfularcher talk contribs created page Locathah (Created page with "Locathah originate from the Archipelago, along with Loxodon and Triton. Along with all the races in the Archipelago, they have existed since the 1st Age. '''Ability Score Increases.''' Your Strength score increases by 2 and your Dexterity score increases by 1. '''Languages.''' You can speak, read, and write Common and Archipelagan. '''Speed.''' You have a Walking and Swimming speed of 30ft. '''Darkvision.''' You can see in dim light within 60 feet of you as if it wer...")
- 01:46, 22 July 2022 Skilfularcher talk contribs created page Leonin (Created page with "Leonin were lions who shifted to more Humanoid forms and were given sentience due to the detonation of creation energy from in the Wild-Plains. This detonation of creation energy took place in the 13th Age. '''Ability Score Increases.''' Your Constitution Score increases by 2 and your Wisdom increases by 1. '''Creature Type.''' You are filled with the primal instinct of beasts, as such your creature types are Beast and Humanoid. '''Languages.''' You can speak, read, a...")
- 01:44, 22 July 2022 Skilfularcher talk contribs created page Kobold (Created page with "Kobolds were one of the first races in Drakomere. Many view them as equals, but many also view them as inferiors. This causes them to develop in very different ways from one another. Kobolds have existed since the 1st Age. '''Ability Score Increases.''' Your Dexterity score increases by 2. '''Creature Type.''' Being one of the first races, and made roughly in the image of the Three, your creature type is Dragon and Humanoid. '''Languages.''' You can speak, read and w...")
- 01:41, 22 July 2022 Skilfularcher talk contribs created page Kalashtari (Created page with "The Kalashtari, similarly to the Grung, initially broke into Drakomere as refugees, however, as all who break through the barriers, they were picked up by the Agents of the Citadel, and they needed to fight through it, growing more accustomed to Drakomere over time, and eventually fighting through succeeding. They went to live in the Archipelago and Wild-Plains as they felt unwelcome in Drakion. The Kalasthari had to navigate being in a world without their connection to...")
- 01:40, 22 July 2022 Skilfularcher talk contribs created page Ìqáalìe (Created page with "The Ìqáalìe originated from the Archipelago, along with Tritons, Locathah, and Loxodon. The Ìqáalìe, or Lizardfolk in the common-tongue, were the most reclusive of the four, developing their own culture fully before interacting much with other races. Along with all the races in the Archipelago, they have existed since the 1st Age. '''Ability Score Increases.''' Your Constitution Score increases by 2 and your Wisdom Score Increases by 1. '''Languages.''' You can s...")
- 01:39, 22 July 2022 Skilfularcher talk contribs created page Human (Created page with "Humans are adaptable, unbreakable, and strong-willed. They are one of the original races and have existed since the 1st Age. '''Ability Score Increases.''' All of your Ability Scores increase by 1. '''Age.''' Humans are infants until age 5, adolescents until age 18, mature until age 40, mid-life until age 60, elder until 80, and ancient afterwards. '''Languages.''' You can speak, read, and write Common and three other languages of your choice. '''Talented.''' You gai...")
- 01:35, 22 July 2022 Skilfularcher talk contribs created page Hobgoblin (Created page with "Hobgoblins are another race descended from the Fey mutation of other races. For Hobgoblins, Humans were the ones mutated. They have embraced their Fey nature, however some have become ruled by strength and brawn, allowing them to be incredibly varied. Hobgoblins have existed since the 8th Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Intelligence Score increases by 1. '''Languages.''' You can speak, read, and write Common and Goblin....")
- 01:32, 22 July 2022 Skilfularcher talk contribs created page Halfling (Created page with "== Halflings == Halfling are an offshoot of Dwarves and Kethie, developing their own culture and skills, separating themselves from their origin races. Halflings all developed and then diversified around the 7th Age. === Waste Halflings === Waste Halflings diversified their culture from most other Halflings and live in the Wastes. '''Ability Score Increases.''' Your Dexterity Score increases by 2 and your Wisdom Score increases by 1. '''Languages.''' You can speak, re...")
- 01:27, 22 July 2022 Skilfularcher talk contribs deleted page Kethie Sea (content was: "Kethie Sea were enchanted by the first Turtle Dragon Baron to allow them to join him in Aquatias. Kethie Sea have existed since the 1st Age. '''Ability Score Increases.''' Your Dexterity Score increases by 2 and your Constitution Score increases by 1. '''Age.''' Kethie Sea are infants until age 30, adolescents until age 80, mature until age 730, mid-life un...", and the only contributor was "Skilfularcher" (talk))
- 01:27, 22 July 2022 Skilfularcher talk contribs deleted page Kethie Mooraarbaa (content was: "Kethie Mooraarbaa traveled to the Fey Forest and then got transmuted by the Fey magic there. They developed in the 5th Age when Kethie first traveled to Mooraarbaa. '''Ability Score Increases.''' Your Dexterity Score increases by 2 and your Charisma Score increases by 1. '''Age.''' Kethie Mooraarbaa are infants until age 30, adolescents until age 80, mature...", and the only contributor was "Skilfularcher" (talk))