Duergar Dwarf

These Dwarves have spent much time underground and have been transmuted by magic.

Ability Score Increase. Your Constitution Score increases by 2, and your Strength Score increases by 1.

Creature Type. Your creature types are Humanoid and Giant.

Languages. You can speak, read, and write, Common and Dwarvish.

Speed. Your walking speed is 25ft, but is not reduced by wearing heavy armor if your strength score does not match the prerequisite.

Darkvision. You can see in dim light within 120 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Duergar Magic. Starting at 3rd level, you can cast the Enlarge/Reduce spell on yourself with this trait, without requiring a material component. Starting at 5th level, you can also cast the Invisibility spell on yourself with this trait, without requiring a material component. Once you cast either of these spells with this trait, you can’t cast that spell with it again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. Constitution is your spellcasting ability for these spells.

Dwarven Resilience. You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.

Psionic Fortitude. You have advantage on saving throws you make to avoid or end the Charmed or Stunned condition on yourself and on checks to determine if an Illusion is fake.