Classes: Difference between revisions

623 bytes removed ,  19:45, 5 January 2023
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| [[Monk]] || 2 || You use the mystical power within yourself mixed with martial arts to master yourself and your combat prowess as you become a flurry of strikes.
| [[Monk]] || 2 || You use the mystical power within yourself mixed with martial arts to master yourself and your combat prowess as you become a flurry of strikes.
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== Specialist Classes ==
== Specialist Classes ==
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| [[Warlord]] || 3 || You have a great presence on the battlefield, commanding and inspiring others in split second decisions, giving your allies additional offensive, defensive, and utility abilities, while using your own to great effect.
| [[Warlord]] || 3 || You have a great presence on the battlefield, commanding and inspiring others in split second decisions, giving your allies additional offensive, defensive, and utility abilities, while using your own to great effect.
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== Half-Caster Classes ==
== Half-Caster Classes ==
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| [[Paladin]] || 3 || You are a holy warrior, clad in armor, weaponry, and ringed with divine power, you smite down your foes, and take hits like a truck while supporting your allies.
| [[Paladin]] || 3 || You are a holy warrior, clad in armor, weaponry, and ringed with divine power, you smite down your foes, and take hits like a truck while supporting your allies.
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== Pact-Caster Classes ==
== Pact-Caster Classes ==
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| [[Warlock]] || 4 || You are a mage that gains magic via making a pact with a powerful, sometimes incomprehensible being, with a unique form of casting spells allowing you to consistently cast your most powerful magic.
| [[Warlock]] || 4 || You are a mage that gains magic via making a pact with a powerful, sometimes incomprehensible being, with a unique form of casting spells allowing you to consistently cast your most powerful magic.
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== Support-Caster ==
== Full-Caster Classes ==
These classes gain full Spell progression, eventually getting 9th Level Spells. Because of this, these classes are generally fairly subclass dependent as their core class usually doesn't have too many features because about half of the class is taken up by new Spell Levels and Ability Score Improvements. These casters in particular generally have their magic take on a more supportive role as opposed to pure offense, getting Spells to heal and buff allies.
These classes gain full Spell progression, eventually getting 9th Level Spells. Because of this, these classes are generally fairly subclass dependent as their core class usually doesn't have too many features because about half of the class is taken up by new Spell Levels and Ability Score Improvements. Full-Casters generally have a lot of utility and Damage potential due to the sheer amount of Spells that they have access to.
{| class="wikitable"
{| class="wikitable"
|+ Support-Caster Classes
|+ Full-Caster Classes
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! Class !! Complexity (1-5) !! Description
! Class !! Complexity (1-5) !! Description
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| [[Druid]] || 4 || You are a mage who uses the power of nature and shapeshifting into beasts, you are a support on the battlefield, but you can also be monstrous force in your beast form.
| [[Druid]] || 4 || You are a mage who uses the power of nature and shapeshifting into beasts, you are a support on the battlefield, but you can also be monstrous force in your beast form.
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== Offensive-Casters ==
These classes gain full Spell progression, eventually getting 9th Level Spells. Because of this, these classes are generally fairly subclass dependent as their core class usually doesn't have too many features because about half of the class is taken up by new Spell Levels and Ability Score Improvements. These casters generally get more offensive oriented Spells, allowing them to deal a massive amount of Damage as well as some utility for good measure.
{| class="wikitable"
|+ Caption text
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! Class !! Complexity (1-5) !! Description
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|-
| [[Sorcerer]] || 4 || You are a natural mage, using talent rather than study, worship, art, devotion or pacts, to gain your magic, slinging spells known innately and transmuting them via natural skill, with massive damage and power dealt on the battlefield.
| [[Sorcerer]] || 4 || You are a natural mage, using talent rather than study, worship, art, devotion or pacts, to gain your magic, slinging spells known innately and transmuting them via natural skill, with massive damage and power dealt on the battlefield.
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| [[Wizard]] || 3 || You are a spellcaster that taps into magic via repeated learning and study, carrying your spellbook and reviewing it each night, while this seems like a downside, this allows you to learn every spell in the world, giving you massive utility, support, power, and offensive potential in almost all scenarios.
| [[Wizard]] || 3 || You are a spellcaster that taps into magic via repeated learning and study, carrying your spellbook and reviewing it each night, while this seems like a downside, this allows you to learn every spell in the world, giving you massive utility, support, power, and offensive potential in almost all scenarios.
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