Feats: Difference between revisions

485 bytes added ,  19:09, 26 July 2022
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*Increase your Dexterity, Constitution, or Charisma score by 1, to a maximum of 20.
*Increase your Dexterity, Constitution, or Charisma score by 1, to a maximum of 20.
*When a creature you can see hits you with an attack roll, you can use your reaction to force that creature to reroll. You can use this ability a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest.
*When a creature you can see hits you with an attack roll, you can use your reaction to force that creature to reroll. You can use this ability a number of times equal to your proficiency bonus, regaining expended uses at the end of a long rest.
==== Stout Nimbleness (Dwarf, Small, or Smaller Race). ====
You are uncommonly nimble for your race. You gain the following benefits:
*Increase your Strength or Dexterity score by 1, to a maximum of 20.
*Increase your walking speed by 5 feet.
*You gain proficiency in the Acrobatics or Athletics skill (your choice).
*You have advantage on any Strength (Athletics) or Dexterity (Acrobatics) check you make to escape from being grappled.
*You ignore the Heavy property on weapons
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