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 (→Marine)  | 
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:'''Tool Proficiencies:''' Vehicles (water, land)  | :'''Tool Proficiencies:''' Vehicles (water, land)  | ||
:'''Equipment:''' A dagger that belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp  | :'''Equipment:''' A dagger that belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp  | ||
:'''Steady.''' You can move twice the normal amount of time (up to 16 hours) each day before being subject to the effect of a forced march. Additionally, you can automatically find a safe route to land a boat on shore, provided such a route exists.  | :'''Steady.''' You can move twice the normal amount of time (up to 16 hours) each day before being subject to the effect of a forced march. Additionally, you can automatically find a safe route to land a boat on shore, provided such a route exists. Additionally, you have advantage on checks made to resist exhaustion.  | ||
=== Mercenary Veteran ===  | === Mercenary Veteran ===  | ||