4,244
edits
(→Adran) |
(→Combat) |
||
Line 16: | Line 16: | ||
|+ Quick Combat Info | |+ Quick Combat Info | ||
|- | |- | ||
| Armor Class (AC): | | Armor Class (AC): 16 || Initiative Bonus: +5 | ||
|- | |- | ||
| Max HP: | | Max HP: 12 || Speed: 30ft | ||
|} | |} | ||
Line 30: | Line 30: | ||
| Dagger || Melee or Ranged (Thrown), 20/60ft || 1d20+6 || N/A || 1d4+4 Piercing Damage || After attacking with a dagger, you can use a Bonus Action to attack again with the dagger, however you only deal 1d4 Piercing damage. | | Dagger || Melee or Ranged (Thrown), 20/60ft || 1d20+6 || N/A || 1d4+4 Piercing Damage || After attacking with a dagger, you can use a Bonus Action to attack again with the dagger, however you only deal 1d4 Piercing damage. | ||
|} | |} | ||
== Stats == | |||
{| class="wikitable" | |||
|+ Ability Scores | |||
|- | |||
| Strength: +3 (16) || Dexterity: +5 (20) || Constitution: +4 (18) | |||
|- | |||
| Intelligence: +4 (18) || Wisdom: +3 (17) || Charisma: +4 (18) | |||
|} | |||
{| class="wikitable" | |||
|+ Saving Throws | |||
|- | |||
! Ability Score !! Proficiency !! Total Bonus | |||
|- | |||
| Strength (+3) || No || +3 | |||
|- | |||
| Dexterity (+5) || Yes (+2) || +7 | |||
|- | |||
| Constitution (+4) || No || +4 | |||
|- | |||
| Intelligence (+4) || Yes (+2) || +6 | |||
|- | |||
| Wisdom (+3) || No || +3 | |||
|- | |||
| Charisma (+4) || No || +4 | |||
|} | |||
{| class="wikitable" | |||
|+ Skills | |||
|- | |||
! Skill !! Ability Score !! Proficiency !! Total Bonus | |||
|- | |||
| Acrobatics || Dexterity (+5) || Yes (+2) || +7 | |||
|- | |||
| Animal Handling || Wisdom (+3) || No || +3 | |||
|- | |||
| Arcana || Intelligence (+4) || No || +4 | |||
|- | |||
| Athletics || Strength (+3) || No || +3 | |||
|- | |||
| Deception || Charisma (+4) || Yes (+2) || +6 | |||
|- | |||
| History || Intelligence (+4) || No || 4 | |||
|- | |||
| Insight || Wisdom (+3) || Yes (+2) || +5 | |||
|- | |||
| Intimidation || Charisma (+4) || No || +5 | |||
|- | |||
| Investigation || Intelligence (+4) || No || +5 | |||
|- | |||
| Medicine || Wisdom (+3) || No || +3 | |||
|- | |||
| Nature || Intelligence (+4) || No || +4 | |||
|- | |||
| Perception || Wisdom (+3) || Yes (+2) || +5 | |||
|- | |||
| Performance || Charisma (+4) || No || +4 | |||
|- | |||
| Persuasion || Charisma (+4) || Yes (+2) || +6 | |||
|- | |||
| Religion || Intelligence (+4) || No || +4 | |||
|- | |||
| Sleight of Hand || Dexterity (+5) || Expertise (+4) || +9 | |||
|- | |||
| Stealth || Dexterity (+5) || Expertise (+4) || +9 | |||
|- | |||
| Survival || Wisdom (+3) || No || +4 | |||
|} | |||
=== Proficiencies === | |||
'''Languages.''' Common, Primal, Kethie | |||
<br> | |||
'''Armor.''' Light Armor | |||
<br> | |||
'''Weapons.''' Simple Weapons, Hand Crossbows, Longbows Longswords, Rapiers, Sabers and Shortswords | |||
<br> | |||
'''Tools.''' Thieve's Tools, Woodcarver's Tools, Lute | |||
== Features == | == Features == |