Sorcerer: Difference between revisions

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'''Hit Dice.''' 1d6 per Sorcerer Level<br>
'''Hit Dice.''' 1d6 per Sorcerer Level<br>
'''1st Level Hitpoints.''' 6 + your Constitution Modifier<br>
'''1st Level Hitpoints.''' 6 + your Constitution Modifier<br>
'''Higher Level Hitpoints.''' 1d6 (or 4) + your Constitution Modifier per Sorcerer Level after 1st<br>
'''Higher Level Hitpoints.''' 1d6 (increase to 4) + your Constitution Modifier per Sorcerer Level after 1st<br>
'''Armor Proficiencies.''' None<br>
'''Armor Proficiencies.''' None<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Melee Weapons|Daggers]], [[Armor and Weapons#Simple Ranged Weapons|Darts]], [[Armor and Weapons#Simple Ranged Weapons|Slings]], [[Armor and Weapons#Simple Melee Weapons|Quarterstaffs]], and [[Armor and Weapons#Simple Ranged Weapons|Light Crossbows]]<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Melee Weapons|Daggers]], [[Armor and Weapons#Simple Ranged Weapons|Darts]], [[Armor and Weapons#Simple Ranged Weapons|Slings]], [[Armor and Weapons#Simple Melee Weapons|Quarterstaffs]], and [[Armor and Weapons#Simple Ranged Weapons|Light Crossbows]]<br>
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''2nd Level Sorcerer Feature''<br>
''2nd Level Sorcerer Feature''<br>
You tap into a deep wellspring of magic within yourself. This wellspring is represented by Sorcery Points, which allow you to create a variety of magical effects.<br>
You tap into a deep wellspring of magic within yourself. This wellspring is represented by Sorcery Points, which allow you to create a variety of magical effects.<br>
You have a number of Sorcery Points equal to your Level and regain all expended Sorcery Points when you finish a Long Rest.<br>
You have a number of Sorcery Points equal to your Sorcerer Level and regain all expended Sorcery Points when you finish a Long Rest.<br>
You can also, as a Bonus Action, transform Sorcery Points into Spell Slots up to 5th level that you can cast, these Spell Slots last until you finish a Long Rest. The following table indicates how many Sorcery Points each spell slot costs.
You can also, as a Bonus Action, transform Sorcery Points into Spell Slots up to 5th level that you can cast, these Spell Slots last until you finish a Long Rest. The following table indicates how many Sorcery Points each spell slot costs.
{| class="wikitable"
{| class="wikitable"
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*'''Heightened Spell.''' When you cast a Spell that forces a creature to make a Saving Throw to resist its effects, you can spend 3 Sorcery Points to give one target of the Spell Disadvantage on its first Saving Throw made against the Spell.
*'''Heightened Spell.''' When you cast a Spell that forces a creature to make a Saving Throw to resist its effects, you can spend 3 Sorcery Points to give one target of the Spell Disadvantage on its first Saving Throw made against the Spell.
*'''Malleable Spell.''' When you cast a Spell that has an area of effect, you can spend 2 Sorcery Points to increase the dimensions of the area created by 5ft.
*'''Malleable Spell.''' When you cast a Spell that has an area of effect, you can spend 2 Sorcery Points to increase the dimensions of the area created by 5ft.
*'''Quickened Spell.''' When you cast a spell that has a Casting Time of 1 Action, you can spend 2 Sorcery Points to change the Casting Time to 1 Bonus Action for this casting.
*'''Nonlethal Spell.''' When you cast a Spell that reduces a creature to 0 Hit Points, you can spend 1 Sorcery Point to make the Damage dealt by the Spell non-lethal
*'''Quickened Spell.''' When you cast a Spell that has a Casting Time of 1 Action, you can spend 2 Sorcery Points to change the Casting Time to 1 Bonus Action for this casting.
*'''Seeking Spell.''' If you miss on a Spell Attack Roll, you can spend 2 Sorcery Points to reroll the Attack, using the new Roll. You can use Seeking Spell even if you have already used a different Metamagic option during the casting of the Spell.
*'''Seeking Spell.''' If you miss on a Spell Attack Roll, you can spend 2 Sorcery Points to reroll the Attack, using the new Roll. You can use Seeking Spell even if you have already used a different Metamagic option during the casting of the Spell.
*'''Transmuted Spell.''' When you cast a Spell that deals a Damage Type from the following list, you can spend 1 Sorcery Point to change that Damage Type to one of the other listed Types: Acid, Cold, Fire, Lightning, Poison, Thunder.
*'''Transmuted Spell.''' When you cast a Spell that deals a Damage Type from the following list, you can spend 1 Sorcery Point to change that Damage Type to one of the other listed Types: Acid, Cold, Fire, Lightning, Poison, Thunder.
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Arms of Darkness, Dissonant Whispers
| 1st || [[Level 1#Arms of Brokhziqiel|Arms of Brokhziqiel]], [[Level 1#Dissonant Whispers|Dissonant Whispers]]
|-
|-
| 3rd || Calm Emotions, Detect Thoughts
| 3rd || [[Level 2#Calm Emotions|Calm Emotions]], [[Level 2#Detect Thgouths|Detect Thoughts]]
|-
|-
| 5th || Hungering Darkness, Sending
| 5th || [[Level 3#Hungering Darkness|Hungering Darkness]], [[Level 3#Sending|Sending]]
|-
|-
| 7th || Black Tentacles, Hallucinatory Terrain
| 7th || [[Level 4#Black Tentacles|Black Tentacles]], [[Level 4#Hallucinatory Terrain|Hallucinatory Terrain]]
|-
|-
| 9th || Telepathic Bond, Telekinesis
| 9th || [[Level 5#Telepathic Bond|Telepathic Bond]], [[Level 5#Telekinesis|Telekinesis]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Alarm, Protection From Evil and Good
| 1st || [[Level 1#Alarm|Alarm]], [[Level 1#Protection From Evil and Good|Protection From Evil and Good]]
|-
|-
| 3rd || Air Strike Shield, Immovable Object
| 3rd || [[Level 2#Air Strike Shield|Air Strike Shield]], [[Level 2#Immovable Object|Immovable Object]]
|-
|-
| 5th || Dispel Magic, Protection From Energy
| 5th || [[Level 3#Dispel Magic|Dispel Magic]], [[Level 3#Protection From Energy|Protection From Energy]]
|-
|-
| 7th || Death Ward, Freedom of Movement
| 7th || [[Level 4#Death Ward|Death Ward]], [[Level 4#Freedom of Movement|Freedom of Movement]]
|-
|-
| 9th || Greater Restoration, Wall of Force
| 9th || [[Level 5#Greater Restoration|Greater Restoration]], [[Level 5#Wall of Force|Wall of Force]]
|}
|}
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''1st Level Desert Soul Feature''<br>
''1st Level Desert Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Desert Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Desert Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or an [[Evocatin]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or an [[Evocation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Desert Spells
|+ Desert Spells
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Burning Hands, Create or Destroy Water
| 1st || [[Level 1#Burning Hands|Burning Hands]], [[Level 1#Arms|Create or Destroy Water]]
|-
|-
| 3rd || Mirror Image, Dust Devil
| 3rd || [[Level 2#Mirror Image|Mirror Image]], [[Level 2#Dust Devil|Dust Devil]]
|-
|-
| 5th || Fly, Wall of Sand
| 5th || [[Level 3#Fly|Fly]], [[Level 3#Wall of Sand|Wall of Sand]]
|-
|-
| 7th || Cyclone, Wind Funnel
| 7th || [[Level 4#Cyclone|Cyclone]], [[Level 4#Wind Funnel|Wind Funnel]]
|-
|-
| 9th || Control Winds, Insect Plague
| 9th || [[Level 5#Control Winds|Control Winds]], [[Level 5#Insect Plague|Insect Plague]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Cure Wounds, Inflict Wounds
| 1st || [[Level 1#Cure Wounds|Cure Wounds]], [[Level 1#Inflict Wounds|Inflict Wounds]]
|-
|-
| 3rd || Augury, Healing Spirit
| 3rd || [[Level 2#Augury|Augury]], [[Level 2#Healing Spirit|Healing Spirit]]
|-
|-
| 5th || Revivify, Healing Wave
| 5th || [[Level 3#Revivify|Revivify]], [[Level 3#Healing Wave|Healing Wave]]
|-
|-
| 7th || Divination, Holy Glare
| 7th || [[Level 4#Divination|Divination]], [[Level 4#Holy Glare|Holy Glare]]
|-
|-
| 9th || Dawn, Mass Cure Wounds
| 9th || [[Level 5#Dawn|Dawn]], [[Level 5#Mass Cure Wound|Mass Cure Wounds]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Absorb Elements, Chromatic Orb
| 1st || [[Level 1#Absorb Elements|Absorb Elements, [[Level 1#Chromatic Orb|Chromatic Orb]]
|-
|-
| 3rd || Dragon's Breath, Demand Offering
| 3rd || [[Level 1#Dragon's Breath|Dragon's Breath]], [[Level 1#Demand Offering|Demand Offering]]
|-
|-
| 5th || Fear, Fly
| 5th || [[Level 1#Fear|Fear]], [[Level 1#Fly|Fly]]
|-
|-
| 7th || Elemental Bane, Secret Chest
| 7th || [[Level 1#Elemental Bane|Elemental Bane]], [[Level 1#Secret Chest|Secret Chest]]
|-
|-
| 9th || Legend Lore, Destructive Wave
| 9th || [[Level 1#Legend Lore|Legend Lore]], [[Level 1#Destructive Wave|Destructive Wave]]
|}
|}
<br>
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Magic Missile, Thunderwave
| 1st || [[Level 1#Magic Missile|Magic Missile]], [[Level 1#Thunderwave|Thunderwave]]
|-
|-
| 3rd || Shatter, Silence  
| 3rd || [[Level 2#Shatter|Shatter]], [[Level 2#Silence|Silence]]
|-
|-
| 5th || Pulse Wave, Thunderstep
| 5th || [[Level 3#Pulse Wave|Pulse Wave]], [[Level 3#Thunderstep|Thunderstep]]
|-
|-
| 7th || Destructive Resonance, Gravity Sinkhole
| 7th || [[Level 4#Destructive Resonance|Destructive Resonance]], [[Level 4#Gravity Sinkhole|Gravity Sinkhole]]
|-
|-
| 9th || Destruction Wave, Sonic Boom
| 9th || [[Level 5#Destructive Wave|Destructive Wave]], [[Level 5#Sonic Boom|Sonic Boom]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Arms of Darkness, Bane
| 1st || [[Level 1#Arms of Brokhziqiel|Arms of Brokhziqiel]], [[Level 1#Bane|Bane]]
|-
|-
| 3rd || Pass Without Trace, Silence
| 3rd || [[Level 2#Pass Without Trace|Pass Without Trace]], [[Level 2#Silence|Silence]]
|-
|-
| 5th || Bestow Curse, Hungering Darkness
| 5th || [[Level 3#Bestow Curse|Bestow Curse]], [[Level 3#Hungering Darkness|Hungering Darkness]]
|-
|-
| 7th || Greater Invisibility, Shadow of Moil
| 7th || [[Level 4#Greater Invisibility|Greater Invisibility]], [[Level 4#Shadow of Moil|Shadow of Moil]]
|-
|-
| 9th || Enervation, Negative Energy Flood
| 9th || [[Level 5#Enervation|Enervation]], [[Level 5#Negative Energy Flood|Negative Energy Flood]]
|}
|}
<br>
<br>
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Fog Cloud, Thunderwave
| 1st || [[Level 1#Fog Cloud|Fog Cloud]], [[Level 1#Thunderwave|Thunderwave]]
|-
|-
| 3rd || Shatter, Warding Wind
| 3rd || [[Level 2#Shatter|Shatter]], [[Level 2#Warding Wind|Warding Wind]]
|-
|-
| 5th || Fly, Lightning Bolt
| 5th || [[Level 3#Fly|Fly]], [[Level 3#Lightning Bolt|Lightning Bolt]]
|-
|-
| 7th || Freedom of Movement, Storm Sphere
| 7th || [[Level 4#Freedom of Movement|Freedom of Movement]], [[Level 4#Storm Sphere|Storm Sphere]]
|-
|-
| 9th || Control Winds, Fingers of Lightning
| 9th || [[Level 5#Control Winds|Control Winds]], [[Level 5#Fingers of Lightning|Fingers of Lightning]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Identify, Zrib's Searing Coins
| 1st || [[Level 1#Identify|Identify]], [[Level 1#Zrib's Searing Coins|Zrib's Searing Coins]]
|-
|-
| 3rd || Locate Object, Wristpocket
| 3rd || [[Level 2#Locate Object|Locate Object]], [[Level 2#Wristpocket|Wristpocket]]
|-
|-
| 5th || Discovery Torch, Incite Greed
| 5th || [[Level 3#Discovery Torch|Discovery Torch]], [[Level 3#Incite Greed|Incite Greed]]
|-
|-
| 7th || Maroon, Secret Chest
| 7th || [[Level 4#Maroon|Maroon]], [[Level 4#Secret Chest|Secret Chest]]
|-
|-
| 9th || Creation, Legend Lore
| 9th || [[Level 5#Creation|Creation]], [[Level 5#Legend Lore|Legend Lore]]
|}
|}
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! Sorcerer Level !! Spells
! Sorcerer Level !! Spells
|-
|-
| 1st || Chaos Bolt, Grease
| 1st || [[Level 1#Chaos Bolt|Chaos Bolt]], [[Level 1#Grease|Grease]]
|-
|-
| 3rd || Enlarge/Reduce, Magic Mischief
| 3rd || [[Level 2#Enlarge/Reduce|Enlarge/Reduce]], [[Level 2#Magic Mischief|Magic Mischief]]
|-
|-
| 5th || Blink, Gaseous Form
| 5th || [[Level 3#Blink|Blink]], [[Level 3#Gaseous Form|Gaseous Form]]
|-
|-
| 7th || Confusion, Polymorph
| 7th || [[Level 4#Confusion|Confusion]], [[Level 4#Polymorph|Polymorph]]
|-
|-
| 9th || Reincarnate, Sun Flower
| 9th || [[Level 5#Reincarnate|Reincarnate]], [[Level 5#Sun Flower|Sun Flower]]
|}
|}
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