Highborne

Highborne are tall, slender humanoids with large wings.
If you choose the highborne ancestry, your size is Medium, and you gain the following benefits at the specified levels:
Unique Talent Tree (Level 1). Whenever you choose a new talent, you can choose it from the Highborne talent tree (in addition to the other trees you have access to).
Airborne flight (Level 1). You gain the Airborne Flight (Highborne Key) talent from the Highborne tree, along with one bonus talent it's connected to.
Ancestry Bonus Talents (Level 6, 11, 16, and 21). Each time you reach a new tier, you again gain a bonus talent. You must choose it from the Highborne tree or from any heroic path.

Airborne Flight (Highborne Key)

Prerequisite: Highborne Ancestry
Activation: Always Active
You gain a flying rate equal to your movement rate. Use Agility when you test for creative, dangerous, or tricky maneuvers.
Leads to: Syrinxal Scream, Fluttering Evade

Corvish Mimicry

Prerequisite Deception 2+; Syrinxal Scream
Activation: Special Activation
After listening to a character speak for at least 1 minute over the course of a scene, you can add their voice to your mimicry list. You can have a number of voices on this list equal to your Deception modifier. If you would add a voice to the list when it is already full, choose one voice to remove from the list.
You can perfectly recreate and mimic these voices, their cadence, accent, speech patterns, etc.
These are believable recreations until given reason to suspect otherwise. When a character is given reason to not believe the mimicry, they can spend 1 action to try detect the mimicry. In this case, make a Deception test opposed by the character's Perception test. if their test result exceeds your own, they notice the mimicry.

Fluttering Evade

Prerequisite: Airborne Flight key talent
Activation: Always Active
When you use the Dodge reaction, you add 2 disadvantages to the test, and if the attack misses or grazes, you can move up to 10 feet without triggering Reactive Strikes.
Leads to: Gale Force Takeoff

Gale Force Takeoff

Prerequisite: Level 6+; Fluttering Evade
Activation: 2 Actions
While on the ground, you burst 20 feet directly into the air, not triggering Reactive Strikes. All characters within 15 feet of you are pushed 10 feet directly away from you.

Syrinxal Scream

Prerequisite: Airborne Flight key talent
Activation: 2 Actions
You scream using both sets of your vocal chords in tandem.
Once per scene, all characters within 10 feet of you make a Discipline test with a DC equal to your Physical Defense. On a failed test they become Disoriented until the end of the scene or until they spend 1 action to reground themselves.
Leads to: Corvish Mimicry