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'''Druidic.''' Starting at 1st level, You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic. | '''Druidic.''' Starting at 1st level, You know Druidic, the secret language of druids. You can speak the language and use it to leave hidden messages. You and others who know this language automatically spot such a message. Others spot the message’s presence with a successful DC 15 Wisdom (Perception) check but can’t decipher it without magic. | ||
'''Wild Shape.''' At 2nd level, you can use | '''Wild Shape.''' At 2nd level, you can use Khaagaazh to assume the form of a beast as an Action. Choose either Form of the Land or Form of the Mountains, At higher levels you are able to assume new forms, at 4th level you can assume Form of the Oceans, and at 8th level you can assume Form of the Skies. Additionally, you can choose two Attack Option, and a number of Bestial Aspects equal to your Wisdom Modifier to apply to the shape, which are detailed at the end of the class description.<br> | ||
You | You retain your form for a number of hours equal to half your Druid level, (rounded down). You then revert to your normal form unless you expend another use of this feature. You can revert to your normal form earlier as a Free Action. You automatically revert if you fall unconscious, drop to 0 Hit Points, or die.<br> | ||
You cannot cast spells in | You cannot cast spells in this form. You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a long rest. | ||
'''Wild Companion.''' Also at 2nd level, you gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the Find Familiar spell, without material components. | '''Wild Companion.''' Also at 2nd level, you gain the ability to summon a spirit that assumes an animal form: as an action, you can expend a use of your Wild Shape feature to cast the Find Familiar spell, without material components.<br> | ||
When you cast the spell in this way, the familiar is a fey instead of a beast, and the familiar disappears after a number of hours equal to half your druid level. | When you cast the spell in this way, the familiar is a fey instead of a beast, and the familiar disappears after a number of hours equal to half your druid level. | ||
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'''Ability Score Improvements.''' When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Alternatively, you can take a [[Feats|feat]] instead of taking this increase to ability scores. | '''Ability Score Improvements.''' When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can’t increase an ability score above 20 using this feature. Alternatively, you can take a [[Feats|feat]] instead of taking this increase to ability scores. | ||
'''Wild Shape Improvement.''' At 4th level, you can choose three Attack Options for | '''Wild Shape Improvement.''' At 4th level, you can choose up to three Attack Options for you Wild Shape. Additionally, you can attack twice whenever you take the Attack action while in your Wild Shape. Additionally, at the end of a long rest, you choose one Bestial Aspect to affect you always, this does not count against the number of Bestial Aspects you apply to your Wild Shape. | ||
Additionally, at the end of a long rest, you choose one Bestial Aspect to affect you always | |||
'''Strengthened Wild Shape.''' At 8th level, you can choose up to four Attack Options for you Wild Shape. Additionally, you can make three attacks instead of two whenever you take the Attack action while in your Wild Shape. Finally, you can choose a number of Bestial Aspects equal to your Proficiency Bonus + your Wisdom Modifier, instead of a number equal to your Wisdom Modifier. | |||
'''Strengthened Wild Shape.''' At 8th level, you can choose up to four Attack Options for your Wild Shape. Additionally, you can make three attacks instead of two whenever you take the Attack action while in your Wild Shape. Finally, you can choose a number of Bestial Aspects equal to your Proficiency Bonus + your Wild Shape. | '''Strengthened Wild Shape.''' At 8th level, you can choose up to four Attack Options for your Wild Shape. Additionally, you can make three attacks instead of two whenever you take the Attack action while in your Wild Shape. Finally, you can choose a number of Bestial Aspects equal to your Proficiency Bonus + your Wild Shape. |