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{| class="wikitable" | {| class="wikitable" | ||
|+ Dissonant | |+ Dissonant Whispers | ||
|- | |- | ||
| Level: 1 || Casting Time: 1 Action (Ritual) || Enchantment | | Level: 1 || Casting Time: 1 Action (Ritual) || Enchantment | ||
|- | |- | ||
| Range: | | Range: 60ft || Duration: Instant || Components: V | ||
|} | |} | ||
You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit. On a successful save, the target takes half as much damage and doesn’t have to move away. A deafened creature automatically succeeds on the save. | You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The target must make a Wisdom saving throw. On a failed save, it takes 3d6 psychic damage and must immediately use its reaction, if available, to move as far as its speed allows away from you. The creature doesn’t move into obviously dangerous ground, such as a fire or a pit. On a successful save, the target takes half as much damage and doesn’t have to move away. A deafened creature automatically succeeds on the save. |