4,244
edits
(→Alduin) |
(→Alduin) |
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|+ Quick Info | |+ Quick Info | ||
|- | |- | ||
| Class: [[Sorcerer]], Level | | Class: [[Sorcerer]], Level 3 || Subclass: Storming Soul | ||
|- | |- | ||
| Race: Gold Metallic Dragowrought || Alignment: Neutral Good | | Race: Gold Metallic Dragowrought || Alignment: Neutral Good | ||
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== Features == | == Features == | ||
=== Soul | === Sorcerer Features === | ||
'''Font of Magic.''' You have a number of Sorcery Points equal to your level (3), and regain Sorcery Points up to your maximum at the end of a long rest. As a bonus action you can convert sorcery points to spell slots (2 Points = Level 1 Slot, 3 Points = Level 2 Slot), you can also convert spell slots into sorcery points (Level 1 Slot = 1 Point, Level 2 Slot = 2 Points). | |||
=== Storming Soul Features === | |||
'''Tempestuous Magic.''' On your turn you can use a Bonus Action immediately before or after you cast a 1st level spell to fly 10ft without provoking opportunity attacks. | '''Tempestuous Magic.''' On your turn you can use a Bonus Action immediately before or after you cast a 1st level spell to fly 10ft without provoking opportunity attacks. | ||
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== Spells == | == Spells == | ||
4 Level 1 Spell Slots | 4 Level 1 Spell Slots | ||
2 Level 2 Spell Slots | |||
=== Cantrips === | === Cantrips === | ||
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|} | |} | ||
After the casting of the spell, a Fire Mephit appears in a point you choose within range. It is neutral towards you but not under your control. | After the casting of the spell, a Fire Mephit appears in a point you choose within range. It is neutral towards you but not under your control. | ||
=== Level 2 === | |||
{| class="wikitable" | |||
|+ Caustic Brew, Level 2 | |||
|- | |||
| Level: 2 || Casting Time: 1 Action || Evocation | |||
|- | |||
| Range: 30ft Line || Duration: 1 Minute (Concentration) || Components: VSM (a bit of rotten food) | |||
|} | |||
You shoot a 30ft line of acid that's 5ft wide. Each creature in the line makes a DC14 Dexterity Saving Throw or is covered in acid. A creature covered in acid takes 4d4 Acid Damage at the start of its turn. A creature can use an action to remove the acid from itself or another creature. | |||
{| class="wikitable" | |||
|+ Chaos Bolt, Level 2 | |||
|- | |||
| Level: 2 || Casting Time: 1 Action || Evocation | |||
|- | |||
| Range: 120ft || Duration: Instant || Components: VS | |||
|} | |||
Choose a creature within 120ft and make a Ranged Spell attack against them (1d20+6). On a hit, roll 2d6 and 2d8. The target takes damage equal to the roll. The type of damage is determined by the roll, 1 (Acid), 2 (Cold), 3 (Fire), 4 (Force), 5 (Lightning), 6 (Poison), 7 (Psychic), 8 (Thunder). If you roll the same number on both d8s, choose a creature within 30ft of the original target, repeat this spell targeting that creature. A creature can be targeted only once by each casting of this spell. |