(aazh'-aal (Centaurs): Difference between revisions

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(Created page with "(aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age. '''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1. '''Age.''' (aazh'-aal are infants until age 5, adolescents until age 15, mature until age 100, mid-life until age 130, elder until age 150, and a...")
 
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(aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age.
(aazh'-aal, or Centaurs originate from the Wild-Plains, when creation energy detonated giving many of the beasts their sentience and a more humanoid appearance. This detonation of creation energy took place in the 13th Age.
'''Alignment.''' (aazh'-aal, as most creatures in the Wild-Plains have a fairly care-free view on life.


'''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1.
'''Ability Score Increases.''' Your Strength Score increases by 2 and your Wisdom Score increases by 1.
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'''Languages.''' You can speak, read, and write, Common and Primal.
'''Languages.''' You can speak, read, and write, Common and Primal.


'''Size.''' Centaurs are about 6.5 to 9 feet tall, and weigh between 900 and 2,000 pounds. Your size is Large, given your horse body.
'''Size.''' (aazh'-aal are about 6.5 to 9 feet tall, and weigh between 900 and 2,000 pounds. Your size is Large, given your horse body.


'''Speed.''' Your equine legs give you a 40ft Walking speed.
'''Speed.''' Your equine legs give you a 40ft Walking speed.
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'''Equine Build.''' Any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.
'''Equine Build.''' Any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet, instead of the normal 1 extra foot.


'''Hooves.''' Your hooves are natural melee weapons, dealing 1d6 Bludgeoning damage.
'''Hooves.''' Your hooves are natural melee weapons, dealing 1d6 Bludgeoning Damage.


'''Natural Affinity.''' Your time in the Wild-Plains has given you a certain set of skills, choose one of the following skills to gain proficiency with, Animal Handling, Medicine, Nature, or Survival.
'''Natural Affinity.''' Your time in the Wild-Plains has given you a certain set of skills, choose one of the following skills to gain proficiency with, Animal Handling, Medicine, Nature, or Survival.