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(Created page with "Aasimar are generally Humanoids who have been given specific divine power from Bahumat, somewhat resembling their original race. '''Ability Score Increase.''' Your Dexterity Score increases by 2, and your Constitution Score increases by 1. '''Creature Type.''' Your creature types are Humanoid and Highling. '''Languages.''' You can speak, read, and write, Common and High-Speech. '''Cosmic Resistance.''' You have resistance to Necrotic and Radiant Damage. '''Darkvisio...") |
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== Aasimar == | |||
Aasimar are generally Humanoids who have been given specific divine power from Bahumat, somewhat resembling their original race. | Aasimar are generally Humanoids who have been given specific divine power from Bahumat, somewhat resembling their original race. | ||
'''Ability Score Increase.''' Your | '''Ability Score Increase.''' Your Charisma Score increases by 2, and your Constitution Score increases by 1. | ||
'''Creature Type.''' Your creature types are Humanoid and Highling. | '''Creature Type.''' Your creature types are Humanoid and Highling. | ||
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'''Languages.''' You can speak, read, and write, Common and High-Speech. | '''Languages.''' You can speak, read, and write, Common and High-Speech. | ||
'''Cosmic Resistance.''' You | '''Cosmic Resistance.''' You gain Resistance to Necrotic and Radiant Damage. | ||
'''Darkvision.''' You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of black and gold. | '''Darkvision.''' You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of black and gold. | ||
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'''Healing Hands.''' As an action, you can touch a creature and roll a number of d4s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait, you can’t use it again until you finish a long rest. | '''Healing Hands.''' As an action, you can touch a creature and roll a number of d4s equal to your proficiency bonus. The creature regains a number of hit points equal to the total rolled. Once you use this trait, you can’t use it again until you finish a long rest. | ||
'''Light Bearer' | '''Light Bearer.''' You know the Light cantrip. Charisma is your spellcasting ability for it. | ||
'''Celestial Revelation.''' When you reach 3rd level, choose one of the options below, either Necrotic Shroud, Radiant Consumption, Radiant Soul, or Celestial Legacy. | '''Celestial Revelation.''' When you reach 3rd level, choose one of the options below, either Necrotic Shroud, Radiant Consumption, Radiant Soul, or Celestial Legacy. | ||
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:'''Celestial Legacy.''' You can cast the Lesser Restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. Additionally, once you reach 5th level, you can cast the Daylight spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. | :'''Celestial Legacy.''' You can cast the Lesser Restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. Additionally, once you reach 5th level, you can cast the Daylight spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells. | ||
== Characters == | |||
[[Lazarus Akela]], the Aasimar Life Domain Cleric |