Nowhere: Difference between revisions

1,218 bytes added ,  16:00, 9 August 2022
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== Level 1 ==
== Level 1 ==
{| class="wikitable"
|+ Hellish Rebuke
|-
| Level: 1 || Casting Time: 1 Reaction (when you are damaged by a creature within 60ft of you that you an see) || Evocation
|-
| Range: 60ft || Duration: Instant || Components: VS
|}
When a creature within 60ft of you deals damage to you, you can use your Reaction to force them to make a DC14 Dexterity Saving Throw. Roll 2d10, if the target fails the Save, it takes Fire Damage equal to your roll, if it succeeds it takes half that damage, rounded down.
{| class="wikitable"
|+ Magnify Gravity
|-
| Level: 1 || Casting Time: 1 Action || Transmutation
|-
| Range: 60ft || Duration: 1 Round || Components: VS
|}
Using your Action, you choose a point within 60ft of you. Each creature within a 10ft radius sphere of that point makes a DC 14 Constitution Saving Throw. Roll 2d8, on a failed Save, a creature takes Force Damage equal to the roll and its speed is halved until the end of its next turn. On a successful Save, the creature takes half that damage, rounded down and its speed isn't reduced.
Until the start of your next turn, In order to pick up an object that isn't being worn or carried, a creature must make a DC14 Strength check to pick up or move the object.