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(Created page with "= Nowhere = {| class="wikitable" |+ Quick Info |- | Class: Warlock || Subclass: The Fiend |- | Race: Tiefling || Alignment: Lawful Evil |- | Background: Criminal || Game: Peril of the Fire Druid |} == Attacks == {| class="wikitable" |+ Attacks |- ! Name !! Range !! Resources Expended !! Damage |- | Eldritch Blast || Ranged, 120ft || N/A || 1d10 Force Damage |- | Example || Example || Example || Example |- | Example || Example || Example || Example |} == Warlock...") |
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=== Cantrips === | === Cantrips === | ||
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|+ Chill Touch | |||
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| Level: Cantrip || Casting Time: 1 Action || Necromancy | |||
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| Range: 120ft || Duration: 1 Round || Components: VS | |||
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You create a ghostly, skeletal hand in the space of a creature within range. Make a Ranged Spell Attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 Necrotic Damage, and it can't regain hit points until the start of your next turn. Until then, the hand clings to the target. | |||
If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn. | |||
:This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). | |||
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*You alter the appearance of your eyes for 1 minute. | *You alter the appearance of your eyes for 1 minute. | ||
If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action. | If you cast this spell multiple times, you can have up to three of its 1-minute effects active at a time, and you can dismiss such an effect as an action. | ||
== Level 1 == | == Level 1 == |