Warrior: Difference between revisions

384 bytes added ,  Thursday at 14:01
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You can enter a stance you know by using that talent’s stated number of actions. Your stance ends if you either end it as a Free Action, enter another stance, or end the scene. While in a stance, you temporarily gain any actions, bonuses, and other effects it grants; these effects end when the stance does.<br>
You can enter a stance you know by using that talent’s stated number of actions. Your stance ends if you either end it as a Free Action, enter another stance, or end the scene. While in a stance, you temporarily gain any actions, bonuses, and other effects it grants; these effects end when the stance does.<br>
By default, you can only use stances during combat, not during other scenes.<br>
By default, you can only use stances during combat, not during other scenes.<br>
'''Leads to:''' [[Warrior#Surefooted (Brawler)|Surefooted]] &  [[Warrior#Grappler's Stance|Grappler’s Stance]] ([[Warrior#Brawler|Brawler]]), [[Warrior#Flamestance|Flamestance]] & [[Warrior#Practiced Kata|Practiced Kata]] ([[Warrior#Duelist|Duelist]]), [[Warrior#Cautious Advance|Cautious Advance]] & [[Warrior#Combat Training|Combat Training]] ([[Warrior#Soldier|Soldier]])<br>


== Brawler ==
== Brawler ==
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=== Roll With the Punches ===
=== Roll With the Punches ===
'''Prerequisite:''' Athletics 2+; [[Warrior#Surefooted|Surefooted]]<br>
'''Prerequisite:''' Athletics 2+; [[Warrior#Surefooted (Brawler)|Surefooted]]<br>
'''Activation:''' Free Action<br>
'''Activation:''' Free Action<br>
''You use your enemy’s ferocity to your advantage, moving nimbly through the gaps created by their strikes.''<br>
''You use your enemy’s ferocity to your advantage, moving nimbly through the gaps created by their strikes.''<br>
After you’re hit or grazed by an attack, you can use this Reaction to move up to half your movement rate without triggering Reactive Strikes.<br>
After you’re hit or grazed by an attack, you can use this Reaction to move up to half your movement rate without triggering Reactive Strikes.<br>


=== Surefooted ===
=== Surefooted (Brawler) ===
'''Prerequisite:''' [[Warrior#Vigilant Stance (Warrior Talent)|Vigilant Stance key talent]] or [[Warrior#Ironstance|Ironstance]]<br>
'''Prerequisite:''' [[Warrior#Vigilant Stance (Warrior Talent)|Vigilant Stance key talent]]<br>
'''Activation:''' Always Active<br>
'''Activation:''' Always Active<br>
''You move through treacherous terrain with confidence and speed.<br>
''You move through treacherous terrain with confidence and speed.<br>
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When you acquire this talent, you learn a new stance, which you can enter as 1 Action:
When you acquire this talent, you learn a new stance, which you can enter as 1 Action:
'''Ironstance.''' While in this stance, you gain an advantage on Insight tests. Additionally, when a character within your reach misses you or grazes you with an attack, you can use Reactive Strike against them as if they had voluntarily left your reach.<br>
'''Ironstance.''' While in this stance, you gain an advantage on Insight tests. Additionally, when a character within your reach misses you or grazes you with an attack, you can use Reactive Strike against them as if they had voluntarily left your reach.<br>
'''Leads to:''' [[Warrior#Surefooted|Surefooted]]<br>
'''Leads to:''' [[Warrior#Surefooted (Duelist)|Surefooted]]<br>


=== Practiced Kata ===
=== Practiced Kata ===
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Your Opportunity range for tests using this weapon type expands by 1. When you reach tier 3, this Oppor­tunity range instead expands by 2.<br>
Your Opportunity range for tests using this weapon type expands by 1. When you reach tier 3, this Oppor­tunity range instead expands by 2.<br>


=== Surefooted ===
=== Surefooted (Duelist) ===
'''Prerequisite:''' [[Warrior#Ironstance|Ironstance]]<br>
'''Prerequisite:''' [[Warrior#Ironstance|Ironstance]]<br>
'''Activation:''' Always Active<br>
'''Activation:''' Always Active<br>