4,244
edits
No edit summary |
|||
Line 65: | Line 65: | ||
'''War Horn (5GP, 3lbs).''' As an action you can blow a war horn and make a Constitution check, all other creatures within 15ft of must make a Constitution Saving Throw with the result of your check as the DC. On a failed save, a creature is deafened for 1 minute and cannot use its reaction while deafened. If the creature fails the save by 5 or more, it also falls prone. The creature can repeat the saving throw at the end of each of its turns, ending the deafness on a success. | '''War Horn (5GP, 3lbs).''' As an action you can blow a war horn and make a Constitution check, all other creatures within 15ft of must make a Constitution Saving Throw with the result of your check as the DC. On a failed save, a creature is deafened for 1 minute and cannot use its reaction while deafened. If the creature fails the save by 5 or more, it also falls prone. The creature can repeat the saving throw at the end of each of its turns, ending the deafness on a success. | ||
== Tools == | |||
'''Artisan’s Tools.''' These special tools include the items needed to pursue a craft or trade. The table shows examples of the most common types of tools, each providing items related to a single craft. Proficiency with a set of artisan’s tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan’s tools requires a separate proficiency. | |||
You can also spend an hour as a rest activity and make a check with a set of artisan's tools, you can then expend raw materials associated with the tools up to a number of GP in value equal to the number they rolled for their check. After the hour of work, you will have made a product with a market value equal to 1.5 times the amount of GP the raw materials were worth. | |||
You can also make progress towards a single, expensive item, such as a set of Plate Armor, rather then make an entire item over the course of a single hour. The details of each set of artisan's tools are listed below. (Notice: I have never preformed any of these activities much at all in my life, if you have or know someone who has and see an inaccuracy, please let me know.) | |||
:'''Brewer’s Supplies (20GP, 9lbs).''' Brewer's Supplies are used to make beer, wine, mead, cider, juice, and other liquid products. To make these products you need water, and either grains or fruits. Brewer's Supplies use either Constitution and Wisdom. | |||
:'''Calligrapher’s Supplies (10GP, 5lbs).''' Calligrapher's Supplies are used to write letters, runes, or some other form of inscription. To make these products you need either paper, parchment, or some other medium, and ink or some other, generally viscous liquid, or graphite, to use in making the calligraphy. Calligrapher's Tools use either Dexterity and Intelligence. | |||
:'''Carpenter’s Tools (8GP, 6lbs).''' Carpenter's Tools are used to make wooden furniture or other finishings, like ladders or shelves. To make these products you need wood. Carpenter's Tools use either Dexterity and Wisdom. | |||
:'''Cartographer’s Tools (15GP, 6lbs).''' Cartographer's Tools are used to make maps. To make these products you need either paper, parchment, or some other medium, and ink or some other, generally viscous liquid, or graphite, to use in making the calligraphy. Calligrapher's Tools use either Dexterity and Wisdom. | |||
:'''Cobbler’s Tools (5GP, 5lbs).''' Cobbler's Tools are used to make shoes. To make these products you need either some form of wood or leather, and string. Cobbler's Tools use either Strength and Wisdom. | |||
:'''Cook’s Utensils (1GP, 8lbs).''' Cook's Utensils are used to prepare and cook food such as rations. To make these products, you need food, and depending on what you are making, some form of heat to cook it, you can also use salt as a preservative. Cook's Utensils use Dexterity and Wisdom. | |||
:'''Glassblower’s Tools (30GP, 5lbs).''' Glassblower's Tools are used to make a variety or glass, such as plain, hard, stained, etc. To make these products you need a source of heat, some sand and/or glass, and dyes if you are making stained glass. Glassblower's Tools use Constitution and Wisdom. | |||
:'''Jeweler’s Tools (25GP, 2lbs).''' Jeweler's Tools are used to make jewelry such as rings and necklaces. To make these products you need fine metals and gems. Jeweler's Tools use Dexterity and Intelligence. | |||
:'''Leatherworker’s Tools (5GP, 5lbs).''' Leatherworker's Tools are used to make armor and certain types of clothes. To make these products you need leather, you may also need string, buttons, and other such materials. Leatherworker's Tools use Dexterity and Wisdom. | |||
:'''Mason’s Tools (10GP, 8lbs).''' Mason's Tools are used to make stone blocks, bricks, and the like. To make these products you need heat, and depending what you are making, either stone, clay, or some other material. Mason's Tools use Strength and Wisdom. | |||
:'''Painter’s Supplies (10GP, 5lbs).''' Painter's Supplies are used to make paintings, drawings, and the like. To make these products you need canvas, paper, parchment, or some other medium, and a variety of pigments to use to create the product. Painter's Supplies use Dexterity and Wisdom. | |||
:'''Potter’s Tools (10GP, 3lbs).''' Potter's Supplies are used to make pottery, such as vases, mugs, bowls, etc. To make these products you need water, and either clay, or some other substitute. Potter's Tools use Dexterity and Wisdom. | |||
:'''Smith’s Tools (20GP, 8lbs).''' Smith's Tools are used to make metal armor and weapons. To make these products you need heat, metal, and other necessary materials such as hilts, straps to hold armor together, and the like. Smith's Tools use Strength and Wisdom. | |||
:'''Tinker’s Tools (50GP, 10lbs).''' Tinker's Tools are used to make rudimentary machinery and crossbows. To make these products you need metal, string, rope, and/or wood. Tinker's Tools use Dexterity and Intelligence. | |||
:'''Weaver’s Tools (1GP, 5lbs).''' Weaver's Tools are used to make clothes, robes, and other such items. To make these products you need string, potentially of a variety of colors. Weaver's Tools use Dexterity and Wisdom. | |||
:'''Woodcarver’s Tools (1GP, 3lbs).''' Woodcarver's Tools are used to make carvings, crossbow bolts, arrows, and other wooden weapons. To make these products you need wood. Woodcarver's Tools use Dexterity and Wisdom. | |||
'''Alchemical Tools.''' | |||
== Containers == | |||
'''Backpack, Leather (2GP, 5lbs).''' A leather backpack is a leather pack carried on the back, typically with straps to secure it. A backpack can hold 1 cubic foot and up to 30 pounds of gear. You can also strap up to three items, such as a bedroll or a coil of rope, to the outside of a backpack. It has an AC of 5 and it has 3HP. | |||
'''Chest, Wooden (5GP, 25lbs).''' A wooden chest can hold 12 cubic feet/ 300 pounds of gear. It can also be locked with a Lock or spells that preform the same purpose. For an additional 1GP a chest can be secured with straps for easy carrying. It has an AC of 8 and it has 15HP. | |||
'''Chest, Stone (10GP, 50lbs).''' A stone chest can hold 15 cubic feet/ 600 pounds of gear. It can also be locked with a Lock or spells that preform the same purpose. For an additional 1GP a chest can be secured with straps for easy carrying. It has an AC of 15 and it has 30HP. |