Scholar: Difference between revisions

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toward prerequisites.<br>
toward prerequisites.<br>
After a long rest during which you had access to a library, you can reassign any expertises and skill ranks granted by this talent. Follow the same rules to choose them as you did when you gained this talent.<br>
After a long rest during which you had access to a library, you can reassign any expertises and skill ranks granted by this talent. Follow the same rules to choose them as you did when you gained this talent.<br>
== Inventor ==


== Strategist ==
== Strategist ==
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'''Activation:''' 2 Actions<br>
'''Activation:''' 2 Actions<br>
''You methodically search your mental archives for facts and information to help resolve your current situation.''<br>
''You methodically search your mental archives for facts and information to help resolve your current situation.''<br>
Reassign up to 2 of the skills and expertises gained from your Erudition.<br>
Reassign up to 2 of the skills and expertises gained from your [[Scholar#Erudition (Scholar Talent)|Erudition talent]].<br>
'''Leads to:''' [[Scholar#Keen Insight|Keen Insight]]<br>
'''Leads to:''' [[Scholar#Keen Insight|Keen Insight]]<br>


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=== Mind and Body ===
=== Mind and Body ===
'''Prerequisite:''' [[Scholar#Erudition (Scholar Talent|Erudition key talent]]<br>
'''Prerequisite:''' [[Scholar#Erudition (Scholar Talent)|Erudition key talent]]<br>
'''Activation:''' Always Active<br>
'''Activation:''' Always Active<br>
''You expand your intensive studies to include martial arts and fitness in addition to the cerebral arts.''<br>
''You expand your intensive studies to include martial arts and fitness in addition to the cerebral arts.''<br>
When you acquire this talent, your Erudition talent grants you an additional skill, and you can use Erudition to choose physical skills that aren’t surges. Additionally, gain one weapon expertise of your choice.<br>
When you acquire this talent, your [[Scholar#Erudition (Scholar Talent)|Erudition talent]] grants you an additional skill, and you can use Erudition to choose physical skills that aren’t Resonant skills. Additionally, gain one weapon expertise of your choice.<br>
'''Leads to:''' [[Scholar#Know Your Moment|Know Your Moment]]<br>
'''Leads to:''' [[Scholar#Know Your Moment|Know Your Moment]]<br>


=== Strategize ===
=== Strategize ===
'''Prerequisite:''' Deduction 1+; [[Scholar#Erudition (Scholar Talent|Erudition key talent]]<br>
'''Prerequisite:''' Deduction 1+; [[Scholar#Erudition (Scholar Talent)|Erudition key talent]]<br>
'''Activation:''' Special Activation<br>
'''Activation:''' Special Activation<br>
''You carefully observe and assess your problem from novel angles, creating a cunning plan to remove an obstacle, gain the edge, or counter a foe’s next move.''<br>
''You carefully observe and assess your problem from novel angles, creating a cunning plan to remove an obstacle, gain the edge, or counter a foe’s next move.''<br>
After you succeed on a test to Gain Advantage using a skill gained from your Erudition, you can choose an ally you can influence. That ally gains the benefits of your Gain Advantage action instead of you. When you use this talent, you can also spend 2 focus to prevent the target of your Gain Advantage from using reactions against the ally you chose until the end of your next turn.<br>
After you succeed on a test to Gain Advantage using a skill gained from your [[Scholar#Erudition (Scholar Talent)|Erudition talent]], you can choose an ally you can influence. That ally gains the benefits of your Gain Advantage action instead of you. When you use this talent, you can also spend 2 focus to prevent the target of your Gain Advantage from using reactions against the ally you chose until the end of your next turn.<br>
'''Leads to:''' [[Scholar#Composed|Composed]]<br>
'''Leads to:''' [[Scholar#Composed|Composed]]<br>


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''Battles often pivot on a single crucial moment. Through studying the history of warfare, you learn to identify such opportunities and gain the upper hand.''<br>
''Battles often pivot on a single crucial moment. Through studying the history of warfare, you learn to identify such opportunities and gain the upper hand.''<br>
Once per scene, you can spend 2 focus to find a weakness in an opposing group’s strategy. Make a Deduction test against the Cognitive defense of the top-ranking enemy leader in this scene; to target this leader, you must be able to sense them. If you took a slow turn, you gain an advantage on this test. On a success, you and your allies you can influence gain an additional action on your next turns.<br>
Once per scene, you can spend 2 focus to find a weakness in an opposing group’s strategy. Make a Deduction test against the Cognitive defense of the top-ranking enemy leader in this scene; to target this leader, you must be able to sense them. If you took a slow turn, you gain an advantage on this test. On a success, you and your allies you can influence gain an additional action on your next turns.<br>
== Surgeon ==
=== Anatomical Insight ===
'''Prerequisite:''' [[Scholar#Field Medicine|Field Medicine]]<br>
'''Activation:''' Special Activation<br>
''Your anatomical knowledge aids you in striking vital points to incapacitate enemies while minimizing permanent harm.''<br>
When you hit a target of your size or smaller with an unarmed attack, you can spend 1 focus or Opportunity to apply the Exhausted condition to your target. The penalty applied by this condition equals half your ranks in Medicine, rounded up.<br>
=== Applied Medicine ===
'''Prerequisite:''' Lore 2+; [[Scholar#Collected|Collected]]<br>
Activation: Always Active<br>
''You’ve studied chemistry, anatomy, social behavior, and much more. Thanks to this broad foundation, you practice the complex art of healing with flexibility and confidence.''<br>
When you cause a character to recover health, they recover additional health equal to your ranks in Lore.<br>
=== Collected ===
'''Prerequisite:''' [[Scholar#Emotional Intelligence|Emotional Intelligence]]<br>
'''Activation:''' Always Active<br>
''You remain mindful of your immediate goals without losing sight of your deeper value, staying even-keeled amid chaos.''
When you acquire this talent, increase your Cognitive and Spiritual defenses by 2.<br>
'''Leads to:''' [[Scholar#Applied Medicine|Applied Medicine]]<br>
=== Emotional Intelligence ===
'''Prerequisite:''' [[Scholar#Erudition (Scholar Talent)|Erudition key talent]]<br>
'''Activation:''' Always Active<br>
''You hone your intuition and understanding of others, enabling you to spot easy-to-miss signs of hidden symptoms and complicated feelings.''<br>
When you acquire this talent, your [[Scholar#Erudition (Scholar Talent)|Erudition talent]] grants you an additional skill, and you can use Erudition to choose spiritual skills that aren’t Resonant skills.<br>
Additionally, you gain a utility expertise in Diagnosis.<br>
'''Leads to:''' [[Scholar#Collected|Collected]]<br>
=== Field Medicine ===
'''Prerequisite:''' Medicine 1+; [[Scholar#Erudition (Scholar Talent)|Erudition key talent]]<br>
'''Activation:''' 1 Action<br>
''You treat a comrade’s minor wound by bandaging their wound, applying salves, or resetting a dislocated joint.''<br>
Spend 1 focus to make a DC 15 Medicine test to treat a conscious willing character within your reach, and roll the target’s recovery die as part of this test. You gain a
disadvantage if you’re treating yourself. On a success, your target recovers health equal to the result of their recovery die + your ranks in Medicine. On a failure, your target only recovers health equal to the result of their recovery die.<br>
'''Leads to:''' [[Scholar#Anatomical Insight|Anatomical Insight]], [[Scholar#Swift Healer|Swift Healer]]<br>
=== Ongoing Care ===
'''Prerequisite:''' Lore 3+; [[Scholar#Swift Healer|Swift Healer]]<br>
'''Activation:''' Special Activation<br>
''Medical care can be an arduous process that requires patience and periodic reassessment. You’ve studied the connection between physical and mental health, learning to support both on the long road to recovery.''<br>
You can forgo the usual benefits of a short or long rest to instead spend that time treating an ally within your reach. After that rest, make a DC 10 Medicine test, increasing the difficulty by 5 for each injury the target has beyond the first. On a success, you remove a single condition or similar effect caused by one of the target’s injuries (but the injury itself remains until healed).<br>
A target can’t benefit from this talent more than once every 24 hours (or 1 day).<br>
Additionally, when you acquire this talent, gain a utility expertise in Mental Health Care.<br>
=== Resuscitation ===
'''Prerequisite:''' Medicine 3+; [[Scholar#Swift Healer|Swift Healer]]<br>
'''Activation:''' Special Activation<br>
''You efficiently treat a mortally wounded creature, seeking to pull them back from the brink by applying a tourniquet, administering an antidote, or even restarting failed organs.''<br>
You can use your [[Scholar#Field Medicine|Field Medicine talent]] to attempt to resuscitate a fallen character. When you do, spend 3 focus (instead of 1) to target a character within your reach who is Unconscious or who died within a number of rounds equal to your ranks in Medicine.<br>
That talent’s test DC increases by 5 for each injury the target has beyond the first. On a failure, the target doesn’t recover health. On a success, the target recovers health as usual for that talent, and if they were dead, they return to life. If they were Unconscious, they can choose to remove that condition.<br>
=== Swift Healer ===
'''Prerequisite:''' Medicine 2+; [[Scholar#Field Medicine|Field Medicine]]<br>
'''Activation:''' Free action<br>
''Your practiced hands quickly dress wounds, even as the tides of battle ebb and flow around you.''<br>
You can use your [[Scholar#Field Medicine|Field Medicine]] as Free Action.<br>
Additionally, when you acquire this talent, you become more skilled in healing. When you use an ability that restores health to another character, they recover additional health equal to your ranks in Medicine.<br>
'''Leads to:''' [[Scholar#Ongoing Care|Ongoing Care]], [[Scholar#Resuscitation|Resuscitation]]<br>