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The way Monsters would work, is that they have a certain amount of HP, but unless they are a specail Nemesis Monster or a Boss Monster, they do not gain a Wound, but rather die. Some Monsters have certain HP thresholds where they gain a Wound however. Most Monsters have 3 Actions unless stated otherwise. Very few of a Monsters abilities or properties correspond directly to its Stats, for example, most Monsters don't gain free movement at the start of their turn, and if they do, its described in a Feature that Monster has instead of being equal to its Speed. | The way Monsters would work, is that they have a certain amount of HP, but unless they are a specail Nemesis Monster or a Boss Monster, they do not gain a Wound, but rather die. Some Monsters have certain HP thresholds where they gain a Wound however. Most Monsters have 3 Actions unless stated otherwise. Very few of a Monsters abilities or properties correspond directly to its Stats, for example, most Monsters don't gain free movement at the start of their turn, and if they do, its described in a Feature that Monster has instead of being equal to its Speed. | ||
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=== Dire Wolf === | |||
''Traits. -Beast. -Boss. -Carnivore. -Large. -Wolf.'' | |||
HP: 3 (3) | |||
DD: d6 | |||
*Might: 3 | |||
*Agility: 2 | |||
*Speed: 2 | |||
*Lore: -1 | |||
*Instinct: 2 | |||
*Resolve: 2 | |||
'''Attacks''' | |||
''Claws. -Slashing.'' Melee. 1d6, Uses Might. Targets Instinct or Might (Your Choice). | |||
''Bite. -Piercing.'' Melee. 1d8, Uses Agility. Targets Agility or Speed (Target's Choice). | |||
''Discordant howl. -Auditory.'' Ranged (3). 1d8, Uses Resolve. Targets Resolve. | |||
Can Reduce Damage by 2 to cause Target to gain the ''Prone'' Glancing Wound | |||
'''Fire Weakness 3''' | |||
'''Health Bar Depletion''' | |||
*Depleted HP Bar 1: Can no longer knock target prone | |||
*Depleted HP Bar 2: Makes Grit Check, DC 5, if fails, runs away. Can no longer use *Discordant Howl | |||
*Depleted HP Bar 3: Dies, all Wolves within 3 Meters make a DC 5 Grit Check or run away | |||
=== Scartooth === | |||
''Traits. -Beast. -Boss. -Large. -Carnivore. -Wolf.'' | |||
HP: 4 (4) | |||
DD: d6 | |||
*Might: 3 | |||
*Agility: 3 | |||
*Speed: 2 | |||
*Lore: 3 | |||
*Instinct: 2 | |||
*Resolve: 3 | |||
'''Attacks''' | |||
''Claws. -Slashing.'' Melee. 1d8, Uses Might. Targets Instinct or Might (your choice). | |||
''Bite. -Piercing.'' Melee. 1d8, Uses Agility. Targets Agility or Speed (target's choice). | |||
''Discordant howl. -Auditory.'' Ranged (3). 1d8, Uses Resolve. Targets Resolve. | |||
Can Reduce Damage by 2 to cause Target to gain the ''Prone'' Glancing Wound | |||
'''Fire Weakness 3''' | |||
'''Health Bar Depletion''' | |||
*Depleted HP Bar 1: Can no longer knock target prone, gains a Wound. | |||
*Depleted HP Bar 2: Gains a Wound | |||
*Depleted HP Bar 3: Can no longer use Discordant Howl, gains a Wound | |||
*Depleted HP Bar 4: Dies | |||
=== Micah Bear === | === Micah Bear === | ||
''Traits. -Beast. -Large. -Carnivore.'' | ''Traits. -Beast. -Large. -Carnivore.'' | ||
*HP: | *HP: 4 (3) | ||
*DD: d8 | *DD: d8 | ||
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''Traits. -Beast. -Large. -Carnivore.'' | ''Traits. -Beast. -Large. -Carnivore.'' | ||
*HP: | *HP: 4 (3) | ||
*DD: d6 | *DD: d6 | ||