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''You were an acolyte.'' You gain a Lore Skill in relation to the religion you were an acolyte for.<br> | ''You were an acolyte.'' You gain a Lore Skill in relation to the religion you were an acolyte for.<br> | ||
'''Blessing. -Auditory''' You can spend 1 Action to bestow a blessing on an adjacent Ally until the end of your next Turn. During this time, when that Ally would roll a d4 or a d6, they can expend the blessing and instead roll a d8. | '''Blessing. -Auditory''' You can spend 1 Action to bestow a blessing on an adjacent Ally until the end of your next Turn. During this time, when that Ally would roll a d4 or a d6, they can expend the blessing and instead roll a d8. | ||
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==== Beggar ==== | |||
''0 History Points''<br> | |||
''You begged for alms to try and get by.'' You have 1 less Starting Item and you gain Grit Proficiency. | |||
==== Brave ==== | |||
''2 History Points''<br> | |||
''You have spent much of your life studying.'' You gain Grit Proficiency.<br> | |||
'''Determination.''' When you gain a Passing or Creeping Fear, you can spend 1 Reaction and 1 Energy to discard it instead. | |||
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==== Escaped Capture ==== | |||
''1 History Points''<br> | |||
''You escaped some form of captivity, whether it be slavery, prison, or something else.'' You gain Chase and Escape Proficiency. | |||
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==== | ==== Home Scorched ==== | ||
''1 History | ''1 History Points''<br> | ||
'' | ''Your home, either the actual house, a large part of, or the entire city, was burned, and you helped in fighting the fire in some way.'' You gain Athletics and Endurance Proficiency. | ||
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==== | ==== Performer ==== | ||
'' | ''1 History Point''<br> | ||
''You have | ''You have worked to entertain people, whether that be reciting tales and playing a lute in a tavern, by acting on the front stage of a theater, by singing in the streets, or some other means.'' You gain Performance Lore and Diplomacy Proficiency. | ||
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==== | ==== Pickpocket ==== | ||
''1 History | ''1 History Point''<br> | ||
''You | ''You lived off of the little you could steal from passersby.'' You gain Dexterity Proficiency and 1 additional Starting Item, but it must have the ''Gear'' Trait. | ||
==== | ==== Scaled Mountain ==== | ||
''1 History | ''1 History Point''<br> | ||
'' | ''You have achieved a great feat, climbing either a mountain, cliff, or some other large surface.'' You gain Athletics and Endurance Proficiency. | ||
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==== Noble ==== | ==== Noble ==== | ||
'' | ''2 History Points''<br> | ||
''You have lived in comfort for most of your life as you and your immediate family is part of the nobility.'' You gain Nobility Lore and Diplomacy Proficiency. | ''You have lived in comfort for most of your life as you and your immediate family is part of the nobility.'' You gain Nobility Lore and Diplomacy Proficiency, you also gain 2 more Starting Items. | ||
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==== | ==== Scholar ==== | ||
'' | ''2 History Points''<br> | ||
''You have | ''You have spent much of your life studying.'' You gain 2 Lore Skills of your choice and you have +2 max knowledge points. | ||
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