Project Istari: Difference between revisions

8 bytes removed ,  14:35, 12 April 2023
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==== Hat ====
==== Hat ====
''1 Gold. Variable (Felt, Leather, or Straw).''<br>
''1 Gold. Variable (Fabric, Leather, or Plant).''<br>
Fabulous. Head. Resistant +1 (Environment).<br>
Fabulous. Head. Resistant +1 (Environment).<br>
''A standard hat that protects from the sun or rain and looks good.''
''A standard hat that protects from the sun or rain and looks good.''
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==== Mask ====
==== Mask ====
''1 Gold. Variable (Cloth, Metal, Plasticine, Stone, or Wood)''<br>
''1 Gold. Variable (Fabric, Metal, Stone, or Plant)''<br>
Anonymity. Fabulous. Head.<br>
Anonymity. Fabulous. Head.<br>
''Provides anonymity, shows allegiance, and protects from certain blows.'' When you would gain a ''Head'' Wound, you can spend 1 Reaction to gain a different Wound of the same Severity instead. You can also cause the Mask to be destroyed when you do so, to instead discard the Wound without gaining a different one.
''Provides anonymity, shows allegiance, and protects from certain blows.'' When you would gain a ''Head'' Wound, you can spend 1 Reaction to gain a different Wound of the same Severity instead. You can also cause the Mask to be destroyed when you do so, to instead discard the Wound without gaining a different one.