Project Istari: Difference between revisions

2,155 bytes added ,  23:37, 21 March 2023
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==== Vulpine ====
==== Ursine ====
''Beastian Kin''<br>
''Beastian Kin''<br>
''You take on the form of a sly fox.'' Your Bite Attack gains Skilled ''Thievery'' (When Attacking a Foe who's Size is smaller than yours, your Attack Die increase by 1 Step) Keyword. You gain Stealth Proficiency, and you can use Instinct for your Stealth Checks.
''you take on the form of a hulking bear'' Your HP increases by 2, your Defense Die increases by 1 Step, and your Size increases by 1 Step.
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==== Ursine ====
==== Vulpine ====
''Beastian Kin''<br>
''Beastian Kin''<br>
''you take on the form of a hulking bear'' Your HP increases by 2, your Defense Die increases by 1 Step, and your Size increases by 1 Step.
''You take on the form of a sly fox.'' Your Bite Attack gains Skilled ''Thievery'' (When Attacking a Foe who's Size is smaller than yours, your Attack Die increase by 1 Step) Keyword. You gain Stealth Proficiency, and you can use Instinct for your Stealth Checks.
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== Behemon ==
== Behemon ==
''Behemons are big bois and big big.''
''You are a hulking goliath.''
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{| class="wikitable"
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==== Unyielding Endurance ====
==== Unyielding Endurance ====
''Behemon Feature''<br>
''Behemon Feature''<br>
''FLUFF.'' You gain Endurance Proficiency and Environmental Resistance 2.
''The extreme environments you reside in have given you a natural resilience.'' You gain Endurance Proficiency and Environmental Resistance 2.
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=== Lineage Feat ===
''1st, 5th, 9th, 13th, and 17th Level Behemon Trait''<br>
Choose one of the Behemon Lineage Feats to gain as long as you meet the prerequisites of that Feat.
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! Prerequisites !! Actions !! Traits !! Energy
! Prerequisites !! Traits
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| Behemon, Level 1 || Behemon
|}
''You have been educated in the basic teachings of your tribe.'' You gain Behemon Lore as well as two of either Athletics, Intimidation, or Insight Proficiency.
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==== Thick-Skin ====
{| class="wikitable"
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! Prerequisites !! Traits
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| Behemon, Level 1 || Behemon
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''You have endured significantly more than most Behemons, as such, you are naturally more resistant.'' Your Defense Die increases by 1 Step.
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==== Weighted Charge ====
{| class="wikitable"
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! Prerequisites !! Traits
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| Behemon, Level 1 || Behemon
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''You have endured significantly more than most Behemons, as such, you are naturally more resistant.'' You can spend 1 Action to move a number of Spaces in a Straight Line up to your Might. You make a Contested Bullying Check against the Endurance of all Creatures that you would move through. If you succeed, you deal Damage equal to your Might to that Creature and push them one Space away from you that is not in your path.
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==== Sonic Burst ====
{| class="wikitable"
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! Prerequisites !! Traits
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| Behemon, Level 1 || N/A || Behemon, Lore || N/A
| Behemon, Cavern, Level 1 || Auditory, Behemon, Sonic
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|}
''You have been educated in the basic teachings of your tribe.'' You gain Behemon Lore as well as two of either Athletics, Intimidation, or Insight.
''With time spent practicing in resonant caves, you can create an ear piercing shriek of noise.'' You can spend 1 Actions to shriek, dealing 1d8 + Might Damage (Defended by Might) to all Creatures in that Area. You can also spend 2 Energy to cause any Creature you dealt Damage to, to gain the ''Lingering Deafness'' Lingering Wound.
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! Prerequisites !! Actions !! Traits !! Energy
! Prerequisites !! Traits
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| Behemon, Coastal, Level 1 || N/A || Behemon || N/A
| Behemon, Coastal, Level 1 || Behemon, Bludgeoning, Water
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|}
''You have learnt how to create a burst of compressed air from your blow-hole.'' You can spend 2 Actions to blow air in a 3 Meter Cone, dealing 2d4 + Might ''Bludgeoning'' Damage (Defended by Might) to all Creatures in that Area. You can also spend Energy up to your Might, increasing the area of the cone by 1 Meter and pushing any Creature that takes Damage 1 Space for each Energy spent.
''You have learnt how to create a burst of compressed air from your blow-hole.'' You can spend 2 Actions to blow air in a 3 Meter Cone, dealing 2d4 + Might Damage (Defended by Might) to all Creatures in that Area. You can also spend Energy up to your Might, increasing the area of the cone by 1 Meter and pushing any Creature that takes Damage 1 Space for each Energy spent.
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! Prerequisites !! Actions !! Traits !! Energy
! Prerequisites !! Traits
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| Behemon, Coastal, Level 1 || N/A || Behemon, Item || N/A
| Behemon, Coastal, Level 1 || Behemon, Item
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''You have been given one of your tribe's traditional shells.'' You gain the Behemon Shell Armor:
''You have been given one of your tribe's traditional shells.'' You gain the Behemon Shell Armor:
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*'''Keywords:''' Resistant (Piercing 2)  
*'''Keywords:''' Resistant (Piercing 2)  
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==== Psionic Disciplines ====
{| class="wikitable"
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! Prerequisites !! Traits
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| Behemon, Desert, Level 1 || Behemon
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''You have dabbled in your tribes cultural trainings.'' Gain 1 of the Psionic Disciplines available to a 1st Level Psion.
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==== Frozen Stasis ====
{| class="wikitable"
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! Prerequisites !! Traits
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| Behemon, Tundra, Level 1 || Behemon
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''You have dabbled in your tribes cultural trainings.'' At the start of your Turn, you can choose to enter a state of suspended animation until the start of your next Turn. While in this state, your Defense Die increases by 2 Steps, and you gain Resistance 1 to everything. While in this state, you are Incapacitated
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== Centaur ==
== Centaur ==