Project Istari: Difference between revisions

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== Lingering Wounds ==
== Lingering Wounds ==
At the end of a Rest, you can attempt to Recover from a number of Lingering Wounds whose Recovery Condition you meet, equal to your Spirit.
At the end of a Rest, you can attempt to Recover from a number of Lingering Wounds whose Recovery Condition you meet, equal to your Spirit.
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==== Broken Arm ====
{| class="wikitable"
|+
|-
! Traits !! Recovery Stats
|-
| Lingering Wound, Fracture || Might, Lore (DC8)
|}
''One of your arms, or other extremities used for manual manipulation, is broken.'' Any Check you make which involves the use of the affected limb is halved, and the affected limb cannot be used to hold an object weighing more than half a kilogram.<br>
'''Recovery Condition.''' You can attempt to Recover from this Wound if, after injury, the injured limb was not actively used since your last Rest, such as by using a cast, using a brace, or using other protective measures.
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| Lingering Wound, Fracture || Might, Lore (DC8)
| Lingering Wound, Fracture || Might, Lore (DC8)
|}
|}
''One of your legs, or other lower extremities used for movement is broken.'' Your Speed is reduced by 2.<br>
''One of your legs, or other lower extremities used for movement, is broken.'' Your Speed is reduced by 2.<br>
'''Recovery Condition.''' You can attempt to Recover from this Wound if, after injury, the injured extremity was not actively used since your last Rest, such as by being on bed-rest, using crutches, or using other protective measures.
'''Recovery Condition.''' You can attempt to Recover from this Wound if, after injury, the injured limb was not actively used since your last Rest, such as by being on bed-rest, using crutches, or using other protective measures.
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==== Lingering Blindness ====
{| class="wikitable"
|+
|-
! Traits !! Recovery Stats
|-
| Lingering Wound, Sight || Might, Lore (DC7)
|}
''An injury to one of your eyes has left you temporarily without much usable sight in that eye. Perhaps inflammation or irritation obstructs your vision, or perhaps true blindness has temporarily set in.'' You cannot roll more than half of the total on a die for any check that is dependent on sight. Furthermore, you lack depth perception as you only have one eye.
'''Recovery Condition.''' You gain a +1 bonus on Checks made to Recover from this Wound for each of the following:
*You apply a proper medicinal salve to the eye.
*You have worn a patch over the eye.
*You have used appropriate warm and/or cold compresses.
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==== Lingering Deafness ====
{| class="wikitable"
|+
|-
! Traits !! Recovery Stats
|-
| Lingering Wound, Auditory || Might, Lore (DC7)
|}
''An injury to one your ears has left you temporarily deafened.'' You cannot hear.
'''Recovery Condition.''' You can attempt to Recover from this Wound if, after injury, the injured ears have been protected from the elements (such as through the use of bandages or earmuffs).
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==== Respiratory Injury ====
{| class="wikitable"
|+
|-
! Traits !! Recovery Stats
|-
| Lingering Wound || Might, Spirit (DC8)
|}
''A wheezing injury has weakened your respiratory system, making it difficult and even painful to breathe deeply.'' Your Might is reduced by 2.<br>
'''Recovery Condition.''' You gain a -1 penalty on Checks made to Recover from this Wound for each time, after injury, you have significantly overexerted yourself to the point of running out of breath since your last Rest.
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==== Vertigo ====
{| class="wikitable"
|+
|-
! Traits !! Recovery Stats
|-
| Lingering Wound, Auditory, Mental || Might, Spirit (DC8)
|}
''"You spin me right 'round, baby, right 'round, like a record, baby, right 'round, 'round, 'round …" -  Dead or Alive.'' You struggle to maintain your balance. Your Agility is reduced by 2 and your Movement is reduced by 1.<br>
''(No '''Recovery Condition.''')''
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