Mentor: Difference between revisions

352 bytes added ,  16:48, 13 January 2023
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| [[Mentor#Wax On, Wax Off|Wax On, Wax Off]] || 6th || You can teach a creature during a Short or Long Rest and give it one of three buffs
| [[Mentor#Wax On, Wax Off|Wax On, Wax Off]] || 6th || You can teach a creature during a Short or Long Rest and give it one of three buffs
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| [[Mentor#Feature|Feature]] || 10th || Example
| [[Mentor#Puzzling Mind|Puzzling Mind]] || 10th || Creatures are worse at Wisdom (Insight) Checks against you, and you can spend Bided Time Dice to buff your Charisma Checks
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| [[Mentor#Feature|Feature]] || 14th || Example
| [[Mentor#Underestimated|Underestimated]] || 14th || When you would make a Saving Throw, you can instead make a contested Ability Check against the target, and if you succeed by a lot you can make the target have the effects of a failed Save
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Underestimated
==== Underestimated ====
Starting at 14th level, when forced to make a saving throw by another creature, you may choose to instead engage them in a contested ability check.
''14th Level Eccentric Curriculum Feature''<br>
 
When another creature forced you to make a Saving Throw, you can instead make a contested Ability Check with the creature that forced you to make the Save. When you do, you and the target make an Ability Check using the Ability that would have been used to make the Save. You and the target can instead make a Skill Check using the Ability at DM discretion. If you succeed the contest, you succeed the Save, otherwise, you fail the Save. If you succeed the contest by 10 more more, the opponent suffers the effects as if it was targeted by the effect that triggered this feature, and as if it failed the Save.<br>
You and the creature both make checks using the ability you would otherwise have used for the saving throw. If you win the contest you count as having succeeded on the saving throw, otherwise you count as having failed. If you beat your opponent's result by 10 or more you also impose the effect of a failure back on them.
After you use this feature, you can't do so again until you finish a Long Rest.
 
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If the effect requires concentration to maintain, you can choose to be concentrating on it. Future saves against the effect have a DC equal to 8 + your proficiency bonus + your Lesson modifier.
 
You must finish a long rest before you can use this feature again.