Soul-Binder: Difference between revisions

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''15th Level Bond of the Divine Feature''<br>
''15th Level Bond of the Divine Feature''<br>
Your Companion has gained the powers to protect people from the grasp of death. If a creature within 60ft of your Companion drops to 0 Hit Points or makes a Death Saving Throw, your Companion can use its Reaction to teleport to an unoccupied space within 5ft of that creature, and breathe new life into it, causing it to regain 10d12 Hit Points. Once you use this feature, you can't do so again until you finish a Long Rest.
Your Companion has gained the powers to protect people from the grasp of death. If a creature within 60ft of your Companion drops to 0 Hit Points or makes a Death Saving Throw, your Companion can use its Reaction to teleport to an unoccupied space within 5ft of that creature, and breathe new life into it, causing it to regain 10d12 Hit Points. Once you use this feature, you can't do so again until you finish a Long Rest.
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== Bond of the Dragonkin ==
You have bound your soul to a drake in hopes of protection and power. Maybe you have been chosen by a dragon to receive an everlasting gift as it created a Guard Drake especially for you, binding your souls together as one to protect one another. Or you gained the trust of such a beast in a deadly situation, bonding for life to mutually help each other.
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{| class="wikitable"
|+ Dragonkin Features
|-
! Feature !! Level !! Quick Explanation
|-
| [[Soul-Binder#Warrior Soul|Warrior Soul]] || 1st || You get Proficiency with [[Armor and Weapons#Martial Weapons|Martial Weapons]] and [[Armor and Weapons#Medium Armor|Medium Armor]] as well as +1 Hit Point every Level
|-
| [[Soul-Binder#Guardian of the Dragon|Guardian of the Dragon]] || 1st || Your Companion gains Resistance to a Damage Type, deals that Damage Type, is tankier, and you learn [[Languages#Draikyaan|Draikyaan]]
|-
| [[Soul-Binder#Draconic Challenge|Draconic Challenge]] || 3rd || Your Companion can taunt enemies and you can Attack anyone that denies this taunt
|-
| [[Soul-Binder#Magic Infused Breath|Magic Infused Breath]] || 7th || Your Companion gets a Breath Weapon created by spending Spell Slots
|-
| [[Soul-Binder#Draconic Edicts|Draconic Edicts]] || 11th || You gain additional Edict options
|-
| [[Soul-Binder#Extra Attack|Extra Attack]] || 14th || You make an additional Attack every time you take the Attack Action
|-
| [[Soul-Binder#Feature|Feature]] || 15th || Example
|}
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==== Warrior Soul ====
''1st Level Bond of the Dragonkin Feature''<br>
Your soul is bound to an inherently martial being, giving you some of its experience in combat. You gain Proficiency with [[Armor and Weapons#Martial Weapons|Martial Weapons]] and [[Armor and Weapons#Medium Armor|Medium Armor]]. Additionally, your Hit Points Maximum increases by 1, and increases by 1 again whenever you gain a Level in this Class.
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==== Guardian of the Dragon ====
''1st Level Bond of the Dragonkin Feature''<br>
You were given a guard drake and linked with it. You and your companion gain the following benefits:
*Your Companion gains Resistance to one of the following Damage Types of your choice: Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant, and Thunder. The chosen Damage Type is your Draconic Damage Type.
*When your Companion deals Damage with a Natural Weapon it can choose to make change the Damage to your Draconic Damage Type.
*Your Companion gains a number of additional Maximum Hit Points equal to your Soul-Binder Level.
*You can speak, read, and write [[Languages#Draikyaan|Draikyaan]].
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==== Draconic Challenge ====
''3rd Level Bond of the Dragonkin Feature''<br>
Your Companion is a force to be reckoned with, drawing attention from teammates on the battlefield. When your Companion deals Damage to a creature, it can Mark the creature until the end of your next turn. This effect ends early if the Marked creature or your Companion is [[Conditions#Incapacitated|Incapacitated]], it dies, or if your Companion Marks a different creature.<br>
While the marked creature is within 5ft of your Companion, the creature has Disadvantage on Attacks against creatures other than your Companion. If this creature deals damage to any creature other than your Companion, you can make a Weapon Attack against the marked creature as a Reaction if it is within Range.
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==== Magic Infused Breath ====
''7th Level Bond of the Dragonkin Feature''<br>
Your Companion can evoke some of its draconic powers using your magic as fuel. You can expend a Spell Slot of 1st Level or higher as an Action. When you do, your Companion can use its Action this turn to exhale a destructive breath. Each creature in the area of this breath makes a Saving Throw against your Spell Save DC. On a failed Save, a creature takes Damage equal to 1d8 + 2d8 for each Slot Level of 1st Level or Higher of the Type you chose in your Defender of the Dragon feature. The following table shows what type of Saving Throw, and the area of the Breath Weapon is based on your Draconic Damage Type. If there are multiple areas and/or Saves listed for one Damage Type, choose one to use every time you use this feature.
{| class="wikitable"
|+ Magic Infused Breath
|-
! Damage Type !! Area !! Saving Throw
|-
| Acid || 30ft Emanated Cone, 60x5ft Emanated Line || Dexterity Saving Throw
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| Cold || 30ft Emanated Cone, 60x5ft Emanated Line || Constitution Saving Throw
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| Fire || 30ft Emanated Cone, 60x5ft Emanated Line || Dexterity Saving Throw, Constitution Saving Throw
|-
| Lighting || 30ft Emanated Cone, 60x5ft Emanated Line || Dexterity Saving Throw
|-
| Necrotic || 30ft Emanated Cone || Dexterity Saving Throw, Constitution Saving Throw
|-
| Poison || 60x5ft Emanated Line || Dexterity Saving Throw, Constitution Saving Throw
|-
| Psychic || 30ft Emanated Cone || Strength Saving Throw, Intelligence Saving Throw, Wisdom Saving Throw
|-
| Radiant || 30ft Emanated Cone || Dexterity Saving Throw, Constitution Saving Throw
|-
| Thunder || 30ft Emanated Cone || Constitution Saving Throw
|}
When you reach 11th Level in this class, you and your Companion can use this feature as a Bonus Action.
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==== Draconic Edicts ====
''11th Level Bond of the Dragonkin Feature''<br>
You can command your guard drake with the fury of a dragon. The following commands are added to your Edict options:
*'''Punish 'Em!''' Until the start of your next turn, when a creature hits your Companion with a Melee Attack, the Attacker takes an amount of Damage equal to your Edict Die of your Draconic Damage Type.
*'''Draconic Leap.''' You point your finger at a creature or point within 30ft of your Companion that you and it can see. As a Bonus Action this turn, your Companion can jump to that point without provoking Opportunity Attacks. If it was a creature, it makes a Strength Saving Throw against your spell Save DC. On a failed Save, a creature takes Bludgeoning Damage equal to three rolls of your Edict Die.
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==== Extra Attack ====
''14th Level Bond of the Dragonkin Feature''<br>
You can make an additional Attack whenever you take the Attack Action.
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==== Dragon Form ====
''15th Level Bond of the Dragonkin Feature''<br>
You have studied the draconic powers that lie deep within the blood of your Companion. You can transform your companion into its true dragon form temporarily. As an Action, you can cause your Companion to grow wings and transform into a dragon for 1 Minute, or until your Companion uses its Bonus Action to end the Transformation. While transformed in this way it gains the following benefits:
*It gains a 60ft Flying Speed.
*It increases its Size by one category.
*It gains Immunity to your Draconic Damage Type.
*It gains a number of Temporary Hit Points equal to your Soul binder Level which last until the transformation ends.
*Its Reach increases by 5ft.
*At the start of its turns, it rolls a d6, on a 5 or 6, it can use its Action that turn to use your Magic Infused Breath feature as if you expended a 2nd Level Spell Slot.
*As a Bonus Action, it can let out a terrifying roar, forcing each creature of its choice within 120ft of it to make a Wisdom Saving Throw against your Spell Save DC. On a failed Save, a creature is [[Conditions#Frightened|Frightened]] of it until the transformation ends. While [[Conditions#Frightened|Frightened]] in this way, at the end of a creatures turn, it can repeat the Save, ending the effect on a successful Save. When a creature succeeds on this Saving Throw, it becomes unaffected by this feature for the next 24 Hours.
Once your Companion transforms in this way, it can't do so again until you finish a Long Rest.
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