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| [[Seeker#Maven Spells|Maven Spells]] || 1st || You gain free bonus Spells and a Cantrip | | [[Seeker#Maven Spells|Maven Spells]] || 1st || You gain free bonus Spells and a Cantrip | ||
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| [[Seeker# | | [[Seeker#Silence|Silence]] || 1st || You can reroll bad Stealth Checks, and you gain Proficiency, and later Expertise, with Sleight of Hand and Stealth | ||
|- | |- | ||
| [[Seeker# | | [[Seeker#Hard Lurker|Hard Lurker]] || 3rd || When you take the Hide Action, you can become [[Conditions#Invisible|Invisible]] | ||
|- | |- | ||
| [[Seeker# | | [[Seeker#Quickened Hand|Quickened Hand]] || 10th || When you cast a Concentration Spell as a Bonus Action, you can instead cast it with a Reaction and only using Somatic Components | ||
|- | |- | ||
| [[Seeker# | | [[Seeker#Features|Features]] || 10th || Ex | ||
|- | |- | ||
| [[Seeker# | | [[Seeker#Features|Features]] || 14th || Ex | ||
|} | |} | ||
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==== Silence ==== | |||
''1st Level Maven of the Lurking Hand Feature''<br> | |||
Whenever you or a willing creature you can see rolls a 1 on a Dexterity (Stealth) Check, you can use your Reaction to reroll the Ability Check.<br> | |||
Additionally, you gain | Additionally, you gain Proficiency in Sleight of Hand and Stealth. When you reach 6th Level in this class, you gain Expertise in Sleight of Hand and Stealth. | ||
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==== Hard Lurker ==== | |||
''3rd Level Maven of the Lurking Hand Feature''<br> | |||
Your premonitions help you move quicker in danger. You add your Proficiency Bonus to your Initiative Rolls.<br> | |||
Additionally, you can gain a blessing of invisibility briefly. Whenever you take the Hide Action, you can choose to become [[Conditions#Invisible|Invisible]] until the start of your next turn, you cast cast a Spell, or you make an Attack. While you are [[Conditions#Invisible|Invisible]], you are also [[Conditions#Slowed|Slowed]]. Alternatively, you can spend 1 Right when you become [[Conditions#Invisible|Invisible]] in this way to not become [[Conditions#Slowed|Slowed]]. You can become [[Conditions#Invisible|Invisible]] in this way a number of times equal to your Intelligence Modifier, regaining expended uses at the end of a Long Rest. | |||
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==== Quickened Hand ==== | |||
''10th Level Maven of the Lurking Hand Feature''<br> | |||
Magic comes even quicker to your fingertips. When you cast a Concentration Spell without expended Material Components as a Bonus Action, you can instead cast the Spell as a Reaction. When you do so, the Spell no longer requires Verbal or Material Components, and if it did not have Somatic Components, it gains a Somatic Component.<br> | |||
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | |||
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==== Strike from Shadows ==== | |||
''14th Level Maven of the Lurking Hand Feature''<br> | |||
You are a divine weapon, the harm you carry out is even greater by their blessing. Whenever you deal Damage with a Concentration Spell, you can deal additional Damage to one target equal to your Seeker Level.<br> | |||
Additionally, you learn the [[Level 2#Invisibility|Invisibility]] Spell, which you always have Prepared, counts as a Seeker Spell for you, and doesn't count against your Prepared Spells. You can also spend 1 Rite to cast the Spell at 2nd Level as a Bonus Action without expending a Spell Slot. | |||
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== Maven of the Verdant Pollex == | == Maven of the Verdant Pollex == |