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This spell taps into a target's mind so you get an impression of the actions it will take. The target must make a Wisdom Saving Throw, on a failure, you have advantage on all attacks against the target, and on all saves imposed by the target. | This spell taps into a target's mind so you get an impression of the actions it will take. The target must make a Wisdom Saving Throw, on a failure, you have advantage on all attacks against the target, and on all saves imposed by the target. | ||
=== Aura of Vitality === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 3 || Casting Time: 1 Action || Evocation | | Level: 3 || Casting Time: 1 Action || Evocation || Paladin | ||
|- | |- | ||
| Range: 30ft Emanation || Duration: 1 Minute (Concentration) || Components: V | | Range: 30ft Moving Emanation || Duration: 1 Minute (Concentration) || Components: V || Divine | ||
|} | |} | ||
Healing energy radiates from you | Healing energy radiates from you. Until the Spell ends, you can use a Bonus Action to cause one creature of your choice in the area of the Spell to regain 2d6 Hit Points.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 4th Level or higher, the healing increases by 1d6 for each Slot Level above 2nd. | |||
<br><br> | |||
=== Barrow Haze === | === Barrow Haze === |