Level 3: Difference between revisions

144 bytes added ,  01:13, 11 January 2023
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This spell taps into a target's mind so you get an impression of the actions it will take. The target must make a Wisdom Saving Throw, on a failure, you have advantage on all attacks against the target, and on all saves imposed by the target.
This spell taps into a target's mind so you get an impression of the actions it will take. The target must make a Wisdom Saving Throw, on a failure, you have advantage on all attacks against the target, and on all saves imposed by the target.


=== Aura of Vitality ===
{| class="wikitable"
{| class="wikitable"
|+ Aura of Vitality (Paladin)
|+
|-
|-
| Level: 3 || Casting Time: 1 Action || Evocation
| Level: 3 || Casting Time: 1 Action || Evocation || Paladin
|-
|-
| Range: 30ft Emanation || Duration: 1 Minute (Concentration) || Components: V
| Range: 30ft Moving Emanation || Duration: 1 Minute (Concentration) || Components: V || Divine
|}
|}
Healing energy radiates from you in a 30ft radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 Hit Points.
Healing energy radiates from you. Until the Spell ends, you can use a Bonus Action to cause one creature of your choice in the area of the Spell to regain 2d6 Hit Points.<br>
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 4th Level or higher, the healing increases by 1d6 for each Slot Level above 2nd.
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=== Barrow Haze ===
=== Barrow Haze ===