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=== Wither and Bloom === | === Wither and Bloom === | ||
{| class="wikitable" | {| class="wikitable" | ||
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| Level: 2 || Casting Time: 1 Action || Necromancy | | Level: 2 || Casting Time: 1 Action || Necromancy || Druid, Shaman, Sorcerer, Wizard | ||
|- | |- | ||
| Range: 60ft || Duration: Instant || Components: VSM (a withered vine twisted into a loop) | | Range: 60ft || Duration: Instant || Components: VSM (a withered vine twisted into a loop) || Primal | ||
|} | |} | ||
You invoke both death and life upon a | You invoke both death and life upon a 10ft Radius Sphere centered on a point of your choice within Range. Each creature of your choice in that area makes a Constitution Saving Throw. On a failed Save, a creature takes 2d6 Necrotic Damage, or half as much Damage on a successful Save. All non-magical vegetation in the area withers.<br> | ||
In addition, one creature of your choice in that area can | In addition, one creature of your choice in that area can expend one of its Hit Dice to regain a number of Hit Points equal to the Roll of the Hit Die + its Constitution Modifier + your Spellcasting Ability Modifier.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd Level or higher, the Damage increases by 1d6 and the number of Hit Dice that can be expended increases by 1 for each Slot Level above the 2nd. The target's Constitution Modifier and your Spellcasting Ability Modifier is added to each Hit Die separately. | |||
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