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=== Earthbind === | |||
{| class="wikitable" | {| class="wikitable" | ||
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| Level: 2 || Casting Time: 1 Action || Transmutation | | Level: 2 || Casting Time: 1 Action || Transmutation || Druid, Shaman, Sorcerer, Warlock, Wizard | ||
|- | |- | ||
| Range: 300ft || Duration: 1 Minute (Concentration) || Components: V | | Range: 300ft || Duration: 1 Minute (Concentration) || Components: V || Arcane, Primal | ||
|} | |} | ||
Choose one creature you can see within | Choose one creature you can see within Range. Yellow strips of magical energy loop around the creature, forcing it to make a Strength Saving Throw. On a failed Save, the target's Flying Speed (if any) is reduced to 0 for the Spell's Duration. An airborne creature affected by this Spell descends safely at a rate of 60ft per Round until it reaches the ground or the Spell ends. | ||
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You can't have more than one steed bonded by this spell at a time. As an action, you can release the steed from its bond at any time, causing it to disappear. | You can't have more than one steed bonded by this spell at a time. As an action, you can release the steed from its bond at any time, causing it to disappear. | ||
=== Flame Blade === | |||
{| class="wikitable" | {| class="wikitable" | ||
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| Level: 2 || Casting Time: 1 Bonus Action || Evocation | | Level: 2 || Casting Time: 1 Bonus Action || Evocation || Artificer, Druid, Shaman | ||
|- | |- | ||
| Range: Self || Duration: 10 Minutes (Concentration) || Components: VSM (a leaf of sumac) | | Range: Self || Duration: 10 Minutes (Concentration) || Components: VSM (a leaf of sumac) || Primal | ||
|} | |} | ||
You evoke a fiery blade in your free | You evoke a fiery blade in one of your free hands. The blade is similar in size and shape of a Shortsword and lasts until the Spell ends. It counts as a Simple Melee Weapon with which you are Proficient and deals 2d10 Fire Damage on a hit and has the Finesse and Light. If the target is wearing metal or a flammable material, the Spell deals an additional 1d10 Fire Damage. If you drop the Weapon, it dissipates at the end of the turn. Afterwards, you can use a Bonus Action to cause the sword to reappear in your hand.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 3rd or 4th Level, the Weapon deals 3d10 Fire Damage on a hit. When you cast it using a 5th or 6th Level Spell Slot, the Weapon deals 4d10 Fire Damage on a hit. If you cast it at 7th or 8th Level, the Weapon deals 5d10 Fire Damage on a hit. If you cast the Spell at 9th Level, the Weapon deals 6d12 Damage on a hit and the additional Fire Damage dealt if the target is wearing metal or a flammable material equals 1d12. | |||
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