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| 5th || +3 || [[Traveler#Extra Attack|Extra Attack]] || 6,000 | | 5th || +3 || [[Traveler#Extra Attack|Extra Attack]] || 6,000 | ||
|- | |- | ||
| 6th || +3 || [[Traveler# | | 6th || +3 || [[Traveler#Ability Score Improvements|Ability Score Improvement]] || 10,000 | ||
|- | |- | ||
| 7th || +3 || [[Traveler#Well-Rounded|Well-Rounded]], [[Traveler#Magical Experience|Magical Experience]] || 20,000 | | 7th || +3 || [[Traveler#Well-Rounded|Well-Rounded]], [[Traveler#Magical Experience|Magical Experience]], [[Traveler#Traveler Style|Traveler Style Feature]] || 20,000 | ||
|- | |- | ||
| 8th || +3 || [[Traveler#Ability Score Improvements|Ability Score Improvement]] || 40,000 | | 8th || +3 || [[Traveler#Ability Score Improvements|Ability Score Improvement]] || 40,000 | ||
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| [[Traveler#Good Samaritan|Good Samaritan]] || 2nd || You can cast the [[Level 1#Cure Wounds|Cure Wounds]] Spell once per Long Rest, and can do it more and at higher Levels as you gain Levels in this class, also you're better at finding injured creatures as well as threats to those creatures | | [[Traveler#Good Samaritan|Good Samaritan]] || 2nd || You can cast the [[Level 1#Cure Wounds|Cure Wounds]] Spell once per Long Rest, and can do it more and at higher Levels as you gain Levels in this class, also you're better at finding injured creatures as well as threats to those creatures | ||
|- | |- | ||
| [[Traveler#Traveler Style|Traveler Style]] || 2nd || You choose your subclass, and gain features at 2nd, | | [[Traveler#Traveler Style|Traveler Style]] || 2nd || You choose your subclass, and gain features at 2nd, 7th, 10th, 18th Level | ||
|- | |- | ||
| [[Traveler#Welcome Aid|Welcome Aid]] || 3rd || When you have a nearby ally, your Attacks deal more Damage | | [[Traveler#Welcome Aid|Welcome Aid]] || 3rd || When you have a nearby ally, your Attacks deal more Damage | ||
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| [[Traveler#Traveler's Luck|Traveler's Luck]] || 3rd || You can succeed a failed Attack Roll, Ability Check, or Saving Throw | | [[Traveler#Traveler's Luck|Traveler's Luck]] || 3rd || You can succeed a failed Attack Roll, Ability Check, or Saving Throw | ||
|- | |- | ||
| [[Traveler#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 14th, 16th, and 19th Level | | [[Traveler#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 6th, 8th, 12th, 14th, 16th, and 19th Level | ||
|- | |- | ||
| [[Traveler#Extra Attack|Extra Attack]] || 5th || You make an additional Attack every time you take the Attack Action | | [[Traveler#Extra Attack|Extra Attack]] || 5th || You make an additional Attack every time you take the Attack Action | ||
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==== Traveler Style ==== | ==== Traveler Style ==== | ||
''2nd, | ''2nd, 7th, 10th, and 18th Level Traveler Feature''<br> | ||
You choose one of the Traveler Styles in the table below who's signature technique you develop. | You choose one of the Traveler Styles in the table below who's signature technique you develop. | ||
{| class="wikitable" | {| class="wikitable" | ||
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<br><br> | <br><br> | ||
==== | ==== Traveler's Luck ==== | ||
''3rd Level Traveler Feature''<br> | ''3rd Level Traveler Feature''<br> | ||
You're just plain lucky sometimes. When you miss on an Attack, or fail and Ability Check or Saving Throw, you can choose to hit on the Attack, or succeed the Ability Check or Saving Throw instead. Once you do so, you can't do so again until you finish a Long Rest. | |||
<br><br> | <br><br> | ||
==== Ability Score Improvements ==== | ==== Ability Score Improvements ==== | ||
''4th, 8th, 12th, 14th, 16th, and 19th Level Traveler Feature''<br> | ''4th, 6th, 8th, 12th, 14th, 16th, and 19th Level Traveler Feature''<br> | ||
Your skill and strength expands, choose one of the following: | Your skill and strength expands, choose one of the following: | ||
*Increase one Ability Score of your choice by 3. | *Increase one Ability Score of your choice by 3. | ||
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==== Magical Experience ==== | ==== Magical Experience ==== | ||
''7th Level Traveler Feature''<br> | ''7th Level Traveler Feature''<br> | ||
While you are certainly no magic user yourself, | While you are certainly no magic user yourself, you've seen many instances of magic in your travels and have picked up a trick or two from the magic you're familiar with. Choose two [[Cantrips]] from any Spell List. you Learn these [[Cantrips]] and you use Wisdom as your Spellcasting Ability for them.<br> | ||
These [[Cantrips]] should be ones that you have seen used in your travels or ones that it makes sense for you to know.<br> | These [[Cantrips]] should be ones that you have seen used in your travels or ones that it makes sense for you to know.<br> | ||
You learn an additional [[Cantrips|Cantrip]] in this way when you reach 11th, 15th, and 19th Level in this class. | You learn an additional [[Cantrips|Cantrip]] in this way when you reach 11th, 15th, and 19th Level in this class. | ||
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| [[Traveler#Quickened Steps|Quickened Steps]] || 2nd || You get a Climbing and Swimming Speed equal to your Walking Speed and you become faster | | [[Traveler#Quickened Steps|Quickened Steps]] || 2nd || You get a Climbing and Swimming Speed equal to your Walking Speed and you become faster | ||
|- | |- | ||
| [[Traveler#Group Travel|Group Travel]] || | | [[Traveler#Group Travel|Group Travel]] || 7th || You can give your allies a Climbing and Swimming Speed | ||
|- | |- | ||
| [[Traveler#Stored Momentum|Stored Momentum]] || | | [[Traveler#Stored Momentum|Stored Momentum]] || 7th || You do more Damage based on how far you've moved on a turn | ||
|- | |- | ||
| [[Traveler#Swift Traversal|Swift Traversal]] || 10th || You become Immune to the [[Conditions#Slowed|Slowed]] Condition and can cast the [[Level 2#Pass Without Trace|Pass Without Trace]] Spell once per Long Rest | | [[Traveler#Swift Traversal|Swift Traversal]] || 10th || You become Immune to the [[Conditions#Slowed|Slowed]] Condition and can cast the [[Level 2#Pass Without Trace|Pass Without Trace]] Spell once per Long Rest | ||
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''2nd Level Expeditious Explorer's Style Feature''<br> | ''2nd Level Expeditious Explorer's Style Feature''<br> | ||
When you use your Burst of Stamina feature to take the Dash or Disengage Action, you can choose another creature within 5ft of you. That creature can take that same Action as a Free Action at the start of its next turn.<br> | When you use your Burst of Stamina feature to take the Dash or Disengage Action, you can choose another creature within 5ft of you. That creature can take that same Action as a Free Action at the start of its next turn.<br> | ||
You can choose more creatures as you gain Levels in this class: you can choose two creatures at | You can choose more creatures as you gain Levels in this class: you can choose two creatures at 7th Level, three at 10th Level, and four at 18th Level. | ||
<br><br> | <br><br> | ||
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==== Group Travel ==== | ==== Group Travel ==== | ||
'' | ''7th Level Expeditious Explorer's Style Feature''<br> | ||
You can use an Action to choose up to four creatures within 15ft of you, those creatures gain a Climbing and Swimming Speed equal to their Walking Speed for 10 minutes.<br> | You can use an Action to choose up to four creatures within 15ft of you, those creatures gain a Climbing and Swimming Speed equal to their Walking Speed for 10 minutes.<br> | ||
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | ||
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==== Stored Momentum ==== | ==== Stored Momentum ==== | ||
'' | ''7th Level Expeditious Explorer's Style Feature''<br> | ||
When you hit on an Attack, the Attack gains a +1 bonus to Damage for every 5ft space you have occupied this turn. | When you hit on an Attack, the Attack gains a +1 bonus to Damage for every 5ft space you have occupied this turn. | ||
<br><br> | <br><br> | ||
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| [[Traveler#Burst of Arcana|Burst of Arcana]] || 2nd || When you use Burst of Arcana you can cast a [[Cantrips|Cantrip]] instantly | | [[Traveler#Burst of Arcana|Burst of Arcana]] || 2nd || When you use Burst of Arcana you can cast a [[Cantrips|Cantrip]] instantly | ||
|- | |- | ||
| [[Traveler#Blessing of Aid|Blessing of Aid]] || | | [[Traveler#Blessing of Aid|Blessing of Aid]] || 7th || Creatures under the effects of your Spells deal more Damage with Attacks | ||
|- | |- | ||
| [[Traveler#Blessing of Knowledge|Blessing of Knowledge]] || 10th || You can give creatures under the effects of your Spells some Proficiencies | | [[Traveler#Blessing of Knowledge|Blessing of Knowledge]] || 10th || You can give creatures under the effects of your Spells some Proficiencies | ||
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| 15th || 3 || 4 || 3 || 2 || - | | 15th || 3 || 4 || 3 || 2 || - | ||
|- | |- | ||
| | | 17th || 3 || 4 || 3 || 3 || - | ||
|- | |- | ||
| 17th || 3 || 4 || 3 || 3 || - | | 17th || 3 || 4 || 3 || 3 || - | ||
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==== Blessing of Aid ==== | ==== Blessing of Aid ==== | ||
'' | ''7th Level Itinerant Priest's Style Feature''<br> | ||
You learn to use your magical blessings to enhance your allies' attacks. When a creature under the effects of one of your Spells, it can roll the Weapon's Damage Die one additional time and add it to the Damage of the Attack.<br> | You learn to use your magical blessings to enhance your allies' attacks. When a creature under the effects of one of your Spells, it can roll the Weapon's Damage Die one additional time and add it to the Damage of the Attack.<br> | ||
Only one creature can benefit from this feature each round, but it can gain this benefit multiple times in a round.<br> | Only one creature can benefit from this feature each round, but it can gain this benefit multiple times in a round.<br> | ||
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| [[Traveler#Enjoy the View|Enjoy the View]] || 2nd || You get Proficiency and Expertise in Perception and you're way better at recalling details about the places you've been | | [[Traveler#Enjoy the View|Enjoy the View]] || 2nd || You get Proficiency and Expertise in Perception and you're way better at recalling details about the places you've been | ||
|- | |- | ||
| [[Traveler#Scenic Combat|Scenic Combat]] || | | [[Traveler#Scenic Combat|Scenic Combat]] || 7th || If you don't move much in combat, you can give your allies Advantage on Wisdom Saving Throws | ||
|- | |- | ||
| [[Traveler#Inspiring Beauty|Inspiring Beauty]] || | | [[Traveler#Inspiring Beauty|Inspiring Beauty]] || 7th || You can speak to a creature for a minute so it can add a d10 to its next Ability Check or Saving Throw | ||
|- | |- | ||
| [[Traveler#Stop and Smell the Rose|Stop and Smell the Rose]] || 10th || You get Proficiency and Expertise in Nature and you can cast the [[Level 2#Locate Animals or Plants|Locate Animals or Plants]] Spell once per Long Rest | | [[Traveler#Stop and Smell the Rose|Stop and Smell the Rose]] || 10th || You get Proficiency and Expertise in Nature and you can cast the [[Level 2#Locate Animals or Plants|Locate Animals or Plants]] Spell once per Long Rest | ||
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==== Scenic Combat ==== | ==== Scenic Combat ==== | ||
'' | ''7th Level Scenic Pioneer's Style Feature''<br> | ||
If you move less than half your Speed on a turn, you can speak to those around you. Creatures of your choice within 15ft of you that can hear you gain Advantage on Wisdom Saving Throws. | If you move less than half your Speed on a turn, you can speak to those around you. Creatures of your choice within 15ft of you that can hear you gain Advantage on Wisdom Saving Throws. | ||
<br><br> | <br><br> | ||
==== Inspiring Beauty ==== | ==== Inspiring Beauty ==== | ||
'' | ''7th Level Scenic Pioneer's Style Feature''<br> | ||
You can spend 1 minute speaking with a creature to inspire it by describing one of beautiful sights you've seen on your travels.<br> | You can spend 1 minute speaking with a creature to inspire it by describing one of beautiful sights you've seen on your travels.<br> | ||
That creature adds a d10 to the next Ability Check or Saving Throw it makes before the end of its next Long Rest.<br> | That creature adds a d10 to the next Ability Check or Saving Throw it makes before the end of its next Long Rest.<br> | ||
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==== Stop and Smell the Roses ==== | ==== Stop and Smell the Roses ==== | ||
''10th Level Scenic Pioneer's Style Feature''<br> | ''10th Level Scenic Pioneer's Style Feature''<br> | ||
You've spent so long taking in the sights and paying attention to what's around you that you are great at finding things you need. You gain Proficiency and Expertise in Nature.<br> | |||
Additionally, you can use an Action to cast the [[Level 2#Locate Animals or Plants|Locate Animals or Plants]] Spell without expending a Spell Slot and without Material Components. You can cast the Spell in this way a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | Additionally, you can use an Action to cast the [[Level 2#Locate Animals or Plants|Locate Animals or Plants]] Spell without expending a Spell Slot and without Material Components. You can cast the Spell in this way a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | ||
<br><br> | <br><br> | ||
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| [[Traveler#Unorthodox Resilience|Unorthodox Resilience]] || 2nd || You get Resistance to Force Damage | | [[Traveler#Unorthodox Resilience|Unorthodox Resilience]] || 2nd || You get Resistance to Force Damage | ||
|- | |- | ||
| [[Traveler#Vorpal Aid|Vorpal Aid]] || | | [[Traveler#Vorpal Aid|Vorpal Aid]] || 7th || The Damage dealt by your Welcome Aid feature is Force Damage, and you deal more Force Damage | ||
|- | |- | ||
| [[Traveler#Vorpal Step|Vorpal Step]] || | | [[Traveler#Vorpal Step|Vorpal Step]] || 7th || You can teleport an ally to a nearby location | ||
|- | |- | ||
| [[Traveler#Tethered by the Traveler|Tethered by the Traveler]] || 10th || You can swap the positions of nearby allies | | [[Traveler#Tethered by the Traveler|Tethered by the Traveler]] || 10th || You can swap the positions of nearby allies | ||
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==== Vorpal Aid ==== | ==== Vorpal Aid ==== | ||
'' | ''7th Level World Shaper's Style feature''<br> | ||
You can alter the forces of the universe to harm those that would harry your journey. You can cause the additional Damage you deal with your Welcome Aid feature to deal Force Damage instead of the Weapon's Damage Type.<br> | You can alter the forces of the universe to harm those that would harry your journey. You can cause the additional Damage you deal with your Welcome Aid feature to deal Force Damage instead of the Weapon's Damage Type.<br> | ||
Additionally, when you deal Force Damage, you treat a 1 on a Damage Die as a 2. | Additionally, when you deal Force Damage, you treat a 1 on a Damage Die as a 2. | ||
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==== Vorpal Step ==== | ==== Vorpal Step ==== | ||
'' | ''7th Level World Shaper's Style feature''<br> | ||
As a Bonus Action, you can choose a creature that you can see. That creature teleports to a space of your choice within 10ft of that creature.<br> | As a Bonus Action, you can choose a creature that you can see. That creature teleports to a space of your choice within 10ft of that creature.<br> | ||
You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | You can use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. |