Sorcerer: Difference between revisions

9 bytes added ,  14:34, 7 January 2023
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'''Hit Dice.''' 1d6 per Sorcerer Level<br>
'''Hit Dice.''' 1d6 per Sorcerer Level<br>
'''1st Level Hitpoints.''' 6 + your Constitution Modifier<br>
'''1st Level Hitpoints.''' 6 + your Constitution Modifier<br>
'''Higher Level Hitpoints.''' 1d6 (or 4) + your Constitution Modifier per Sorcerer Level after 1st<br>
'''Higher Level Hitpoints.''' 1d6 (increase to 4) + your Constitution Modifier per Sorcerer Level after 1st<br>
'''Armor Proficiencies.''' None<br>
'''Armor Proficiencies.''' None<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Melee Weapons|Daggers]], [[Armor and Weapons#Simple Ranged Weapons|Darts]], [[Armor and Weapons#Simple Ranged Weapons|Slings]], [[Armor and Weapons#Simple Melee Weapons|Quarterstaffs]], and [[Armor and Weapons#Simple Ranged Weapons|Light Crossbows]]<br>
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Melee Weapons|Daggers]], [[Armor and Weapons#Simple Ranged Weapons|Darts]], [[Armor and Weapons#Simple Ranged Weapons|Slings]], [[Armor and Weapons#Simple Melee Weapons|Quarterstaffs]], and [[Armor and Weapons#Simple Ranged Weapons|Light Crossbows]]<br>