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'''Hit Dice.''' 1d10 per Maledictor Level<br> | '''Hit Dice.''' 1d10 per Maledictor Level<br> | ||
'''1st Level Hitpoints.''' 10 + your Constitution Modifier<br> | '''1st Level Hitpoints.''' 10 + your Constitution Modifier<br> | ||
'''Higher Level Hitpoints.''' 1d10 ( | '''Higher Level Hitpoints.''' 1d10 (increase to 6) + your Constitution Modifier per Maledictor Level after 1st<br> | ||
'''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]], [[Armor and Weapons#Medium Armor|Medium Armor]], [[Armor and Weapons#Heavy Armor|Heavy Armor]] and [[Armor and Weapons#Shields|Shields]]<br> | '''Armor Proficiencies.''' [[Armor and Weapons#Light Armor|Light Armor]], [[Armor and Weapons#Medium Armor|Medium Armor]], [[Armor and Weapons#Heavy Armor|Heavy Armor]] and [[Armor and Weapons#Shields|Shields]]<br> | ||
'''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]] and [[Armor and Weapons#Martial Weapons|Martial Weapons]]<br> | '''Weapon Proficiencies.''' [[Armor and Weapons#Simple Weapons|Simple Weapons]] and [[Armor and Weapons#Martial Weapons|Martial Weapons]]<br> |