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Tag: Manual revert |
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| [[Executioner#Ability Score Improvements|Ability Score Improvement]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 14th, 16th, and 19th Level | | [[Executioner#Ability Score Improvements|Ability Score Improvement]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 14th, 16th, and 19th Level | ||
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| [[Executioner# | | [[Executioner#Executioner's Vitality|Executioner's Vitality]] || 5th || You deal more Damage when you deal your Execution Damage | ||
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| [[Executioner#Living Death|Living Death]] || 5th || You can [[Conditions#Frightened|Frighten]] an enemy when you deal your Execution Damage to it | | [[Executioner#Living Death|Living Death]] || 5th || You can [[Conditions#Frightened|Frighten]] an enemy when you deal your Execution Damage to it | ||
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==== | ==== Executioner's Vitality ==== | ||
''5th Level Executioner Feature''<br> | ''5th Level Executioner Feature''<br> | ||
Whenever you | Whenever you take the Attack Action, you can expend a Hit Die. When you do, you regain a number of Hit Points equal to the result of the Hit Die + your Constitution Modifier.<br> | ||
When you reduce a creature to 0 Hit Points, you can use a Bonus Action to regain an expended Hit Die. | |||
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