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''1st Level Maven of the All Seeing Eye Feature''<br> | ''1st Level Maven of the All Seeing Eye Feature''<br> | ||
You have Advantage on Ability Checks made to find hidden traps and doors.<br> | You have Advantage on Ability Checks made to find hidden traps and doors.<br> | ||
Additionally, you gain Proficiency in Perception and Investigation. When you reach 6th Level in this class, you gain Expertise in Perception and Investigation. | Additionally, you gain Proficiency in Perception and Investigation.<br> | ||
When you reach 6th Level in this class, you gain Expertise in Perception and Investigation. | |||
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==== Heartbeats ==== | ==== Heartbeats ==== | ||
''1st Level Maven of the Bitter Heart Feature''<br> | ''1st Level Maven of the Bitter Heart Feature''<br> | ||
You gain Proficiency in Animal Handling and | You gain Proficiency in Animal Handling and two of the following Skills of your choice: Arcana, Medicine, or Nature.<br> | ||
When you reach 6th Level in this class, you gain Expertise in Animal Handling and the Skills you chose. | |||
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==== Fervor ==== | |||
''1st Level Maven of the Brightened Spirit Feature''<br> | |||
You gain Proficiency with [[Armor and Weapons#Medium Armor|Medium Armor]].<br> | |||
Also you gain Proficiency in Medicine and Religion<br> | |||
When you reach 6th Level in this class, you gain Expertise in Medicine and Religion. | |||
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==== Spirit of Holy Light ==== | |||
''3rd Level Maven of the Brightened Spirit Feature''<br> | |||
You are blessed with a beneficent spirit. When you cast the [[Level 2#Healing Spirit|Healing Spirit]] Spell in any way, it gains the following benefits: | |||
*The spirit takes on your likeness. | |||
*This Spell doesn't require Concentration. | |||
*When you restore Hit Points to a creature, choose one Skill and one Saving Throw, that creature has Advantage on that Skill and Saving Throw until you restore Hit Points with the Spell again. | |||
*Creatures of your choice within 10ft of the Spirit do not gain the benefits Advantage on Attacks or Ability Checks. | |||
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==== Blind Faith ==== | |||
''3rd Level Maven of the Brightened Spirit Feature''<br> | |||
Whenever you roll a 1 on a d6 granted by your Sixth Sense feature, you reroll that die and must use the new roll. When you do so, you a burst of light choosing any number of creatures within 10ft of you. These creatures make a Constitution Saving Throw against your Spell Save DC. On failed Save, a creature is [[Conditions#Blinded|Blinded]] until the end of your next turn. | |||
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