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==== Cycle of Death ==== | ==== Cycle of Death ==== | ||
''17th Level Silver Pact Hood''<br> | ''17th Level Silver Pact Hood''<br> | ||
Whenever you reduce a creature Marked for the chopping | Whenever you reduce a creature Marked for the chopping block by your Mark the Damned feature to 0 Hit Points, you regain a use of your Mark the Damned feature and you can move up to your Speed without provoking Opportunity Attacks and make a single Weapon Attack with an Executioner Weapon. | ||
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== Deathly Green Hood == | |||
The Executioner belonging to the Deathly Green Hood is rather suprisingly; one of the most subtle of the Executioner Hoods. They are silent killers, ghosts on the battlefield. Quiet, and deathly efficient. Generally they do not display the colors of their Hood while in battle, instead masquerading as Hoods of other colors while in the field of combat. | |||
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==== Knowledge of the Reaper ==== | |||
''3rd Level Deathly Green Hood''<br> | |||
You gain secret knowledge known only to those belonging to the Green Hood. For you, any Melee Weapon counts as an Executioner Weapon.<br> | |||
Additionally, you add half your Proficiency Bonus (rounded up) to your AC while you are not wearing [[Armor and Weapons#Heavy Armor|Heavy Armor]] | |||
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==== Deathly Dance ==== | |||
''6th Level Deathly Green Hood''<br> | |||
You learn to use the death around you to your benefit. Whenever you deal additional Damage with a Death-Knell feature, your Speed increases by 20ft and you do not provoke Opportunity Attacks until the end of your next turn.<br> | |||
Additionally, whenever a creature within 15ft of you is reduced to 0 Hit Points, the next Attack you make using an Executioner Weapon. | |||
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==== Feature ==== | |||
''9th Level Deathly Green Hood''<br> | |||
feature | |||
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==== Feature ==== | |||
''13th Level Deathly Green Hood''<br> | |||
Feature | |||
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==== Death's Hand ==== | |||
''17th Level Deathly Green Hood''<br> | |||
Death itself manifests present in your soul. Whenever you deal additional Damage with a Death-Knell feature, you can choose to deal roll twice as many additional Damage Dice.<br> | |||
You use this feature a number of times equal to your Proficiency Bonus, regaining expended uses at the end of a Long Rest. | |||
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== Brown Hunters Hood == |