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*You have Advantage on Saving Throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10ft, you do not fall [[Conditions#Prone|Prone]] if you aren't [[Conditions#Incapacitated|Incapacitated.]] | *You have Advantage on Saving Throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10ft, you do not fall [[Conditions#Prone|Prone]] if you aren't [[Conditions#Incapacitated|Incapacitated.]] | ||
*Mounting or dismounting a creature costs you only 5ft of movement, rather than half your Speed. | *Mounting or dismounting a creature costs you only 5ft of movement, rather than half your Speed. | ||
*Whenever you begin riding a mount, you can cause it to gain a number of Maximum Hit Points equal to twice your Disciple Level for the next 8 hours or until you give these Maximum Hit Points | *Whenever you begin riding a mount, you can cause it to gain a number of Maximum Hit Points equal to twice your Disciple Level for the next 8 hours or until you give these Maximum Hit Points to a different mount. | ||
*You can communicate telepathically with the mount for the next 24 hours. It can respond to you telepathically as if it had an Intelligence Score of 8 for the same Duration. | *You can communicate telepathically with the mount for the next 24 hours. It can respond to you telepathically as if it had an Intelligence Score of 8 for the same Duration. | ||
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