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You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action. | You touch a willing creature who isn't wearing armor, and a protective magical force surrounds it until the spell ends. The target's base AC becomes 13 + its Dexterity modifier. The spell ends if the target dons armor or if you dismiss the spell as an action. | ||
=== Magic Missile === | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
| Level: 1 || Casting Time: 1 Action || Evocation | | Level: 1 || Casting Time: 1 Action || Evocation || Sorcerer, Wizard | ||
|- | |- | ||
| Range: 120ft || Duration: Instant || Components: VS | | Range: 120ft || Duration: Instant || Components: VS || Arcane | ||
|} | |} | ||
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within | You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within Range. Roll 1d4 + 1, each dart deals that much Damage to its target. The darts can be directed at one target or several.<br> | ||
'''At Higher Levels.''' When you cast this Spell using a Spell Slot of 2nd Level or higher, the Spell creates one more dart for each Slot Level above 1st. | |||
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