Traveler: Difference between revisions

1,141 bytes added ,  20:44, 29 December 2022
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| [[Traveler#Group Travel|Group Travel]] || 6th || You can give your allies a Climbing and Swimming Speed
| [[Traveler#Group Travel|Group Travel]] || 6th || You can give your allies a Climbing and Swimming Speed
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| [[Traveler#Burst|Burst]] || 6th || You do more Damage based on how far you've moved on a turn
| [[Traveler#Stored Momentum|Stored Momentum]] || 6th || You do more Damage based on how far you've moved on a turn
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| [[Traveler#Burst|Burst]] || 10th || You become Immune to the [[Conditions#Slowed|Slowed]] Condition and can cast the [[Level 2#Pass Without Trace|Pass Without Trace]] Spell once per Long Rest
| [[Traveler#Swift Traversal|Swift Traversal]] || 10th || You become Immune to the [[Conditions#Slowed|Slowed]] Condition and can cast the [[Level 2#Pass Without Trace|Pass Without Trace]] Spell once per Long Rest
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| [[Traveler#Burst|Burst]] || 18th || You can cast the [[Level 5#Teleportation Circle|Teleportation Circle]] Spell at will, and know the sigil sequence of all nearby teleportation circles
| [[Traveler#Instant Travel|Instant Travel]] || 18th || You can cast the [[Level 5#Teleportation Circle|Teleportation Circle]] Spell at will, and know the sigil sequence of all nearby teleportation circles
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''18th Level Expeditious Explorer's Style Feature''<br>
''18th Level Expeditious Explorer's Style Feature''<br>
You are magically aware of the location and sigil sequence of all teleportation circles within 100 miles of you.<br>
You are magically aware of the location and sigil sequence of all teleportation circles within 100 miles of you.<br>
You can cast the [[Level 5#Teleportation Circle|Teleportation Circle]] Spell without expending a Spell Slot and without Material Components. You use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest.
You can cast the [[Level 5#Teleportation Circle|Teleportation Circle]] Spell without expending a Spell Slot and without Material Components. Yu use Wisdom as your Spellcasting Ability for the Spell. Once you cast the Spell in this way, you can't do so again until you finish a Long Rest.
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|+ Itinerant Priest Features
|+ Itinerant Priest Features
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! Header text !! Level !! Header text
! Feature !! Level !! Quick Explanation
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| Example || 2nd || Example
| [[Traveler#Spellcasting|Spellcasting]] || 2nd || You gain Quarter Spellcasting that uses Intelligence and Learning Spells that you can cast once per Long Rest each, from the [[Cleric Spells|Cleric Spell List]]
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| Example || 2nd || Example
| [[Traveler#Burst of Arcana|Burst of Arcana]] || 2nd || When you use Burst of Arcana you can cast a [[Cantrips|Cantrip]] instantly
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| Example || 6th || Example
| [[Traveler#Blessing of Aid|Blessing of Aid]] || 6th || Creatures under the effects of your Spells deal more Damage with Attacks
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| Example || 10th || Example
| [[Traveler#Blessing of Knowledge|Blessing of Knowledge]] || 10th || You can give creatures under the effects of your Spells some Proficiencies
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| Example || 18th || Example
| [[Traveler#Blessing of Stamina|Blessing of Stamina]] || 18th || You can give a creature under the effects of your Spells Burst of Stamina
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==== Burst of Arcana ====
==== Burst of Arcana ====
''2nd Level Itinerant Priest's Style Feature''<br>
''2nd Level Itinerant Priest's Style Feature''<br>
You learn to channel your physical energy into magical force. When you use your Burst of Stamina feature, you can cast a Cantrip with a Casting Time of 1 Actin as part of the Bonus Action or Reaction used for your Burst of Stamina feature.
You learn to channel your physical energy into magical force. When you use your Burst of Stamina feature, you can cast a [[Cantrips|Cantrip]] with a Casting Time of 1 Action or Bonus Action as part of the Bonus Action or Reaction used for your Burst of Stamina feature.
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==== Blessing of Knowledge ====
==== Blessing of Knowledge ====
''10th Level Itinerant Priest's Style Feature''<br>
''10th Level Itinerant Priest's Style Feature''<br>
You learn to channel knowledge through your blessings. When you cast a Spell on a creature, you can grant that creature Proficiency in one Skill, Tool, Language, or Weapon of your choice that you are Proficiency with. That creature gains the Proficiency until the Spell ends.
You learn to channel knowledge through your blessings. When you cast a Spell on a creature, you can grant that creature Proficiency in one Skill, [[Adventuring Gear#Tools|Tool]], [[Languages|Language]], or [[Armor and Weapons#Weapon of your choice that you are Proficiency with. That creature gains the Proficiency until the Spell ends.
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! Header text !! Level !! Header text
! Header text !! Level !! Header text
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| Example || 2nd || Example
| [[Traveler#Spellcasting|Spellcasting]] || 2nd || Example
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| Example || 2nd || Example
| [[Traveler#Spellcasting|Spellcasting]] || 2nd || Example
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| Example || 6th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 6th || Example
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| Example || 6th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 6th || Example
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| Example || 10th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 10th || Example
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| Example || 18th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 18th || Example
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|+ World Shaper Features
|+ World Shaper Features
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! Header text !! Level !! Header text
! Feature !! Level !! Quick Explanation
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| Example || 2nd || Example
| [[Traveler#Spellcasting|Spellcasting]] || 2nd || Example
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| Example || 2nd || Example
| [[Traveler#Spellcasting|Spellcasting]] || 2nd || Example
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| Example || 6th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 6th || Example
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| Example || 6th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 6th || Example
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| Example || 10th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 10th || Example
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| Example || 18th || Example
| [[Traveler#Spellcasting|Spellcasting]] || 18th || Example
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