Sorcerer: Difference between revisions

671 bytes added ,  15:34, 29 December 2022
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''1st Level Aberrant Soul Feature''<br>
''1st Level Aberrant Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Psionic Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Psionic Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Divination or an Enchantment Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Divination]] or an [[Enchantment]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Psionic Spells
|+ Psionic Spells
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''1st Level Clockwork Soul Feature''<br>
''1st Level Clockwork Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Clockwork Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Clockwork Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
At 7AM each day, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an Abjuration or a Transmutation Spell from the Sorcerer, Warlock, or Wizard Spell List.
At 7AM each day, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an [[Abjuration]] or a [[Transmutation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Clockwork Spells
|+ Clockwork Spells
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''1st Level Desert Soul Feature''<br>
''1st Level Desert Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Desert Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Desert Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or an Evocation Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or an [[Evocatin]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Desert Spells
|+ Desert Spells
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''1st Level Divine Soul Feature''<br>
''1st Level Divine Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Divine Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Divine Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Divination or a Necromancy Spell from the Cleric, Sorcerer, Warlock or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Divination]] or a [[Necromancy]] Spell from the [[Cleric Spells|Cleric]], [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Divine Spells
|+ Divine Spells
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''1st Level Draconic Soul Feature''<br>
''1st Level Draconic Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Draconic Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Draconic Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an Abjuration or an Evocation Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an [[Abjuration]] or an [[Evocation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Draconic Spells
|+ Draconic Spells
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''1st Level Resonant Soul Feature''<br>
''1st Level Resonant Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Resonant Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Resonant Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an Abjuration or an Evocation Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be an [[Abjuration]] or an [[Evocation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Resonant Spells
|+ Resonant Spells
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''1st Level Shadow Soul Feature''<br>
''1st Level Shadow Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Shadow Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Shadow Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or an Illusion Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuratin]] or an [[Illusion]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Shadow Spells
|+ Shadow Spells
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== Storming Soul ==
== Storming Soul ==
Your innate magic comes from the power of elemental air. Perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.
Your innate magic comes from the power of elemental air. Perhaps you were born during a howling gale so powerful that folk still tell stories of it, or your lineage might include the influence of potent air creatures such as djinn. Whatever the case, the magic of the storm permeates your being.<br>
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling attacks by sahuagin, pirates, and other waterborne threats.
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''1st Level Storming Soul Feature''<br>
''1st Level Storming Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Storming Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Storming Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or an Evocation Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or an [[Evocation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Storming Spells
|+ Storming Spells
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''1st Level Treasure Bound Soul Feature''<br>
''1st Level Treasure Bound Soul Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Hoarded Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Hoarded Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or a Divination Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or a [[Divination]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Hoarded Spells
|+ Hoarded Spells
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''1st Level Wild Magic Feature''<br>
''1st Level Wild Magic Feature''<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Wild Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
You learn additional Spells when you reach certain Levels in this class, as shown on the Wild Spells table. Each of these Spells counts as a Sorcerer Spell for you, but it doesn’t count against the number of Sorcerer Spells you know.<br>
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a Conjuration or an Evocation Spell from the Sorcerer, Warlock, or Wizard Spell List.
Whenever you finish a Long Rest, you can replace one Spell you gained from this feature with another Spell of the same Level. The new Spell must be a [[Conjuration]] or an [[Evocation]] Spell from the [[Sorcerer Spells|Sorcerer]], [[Warlock Spells|Warlock]], or [[Wizard Spells|Wizard]] Spell List.
{| class="wikitable"
{| class="wikitable"
|+ Wild Spells
|+ Wild Spells