Barbarian: Difference between revisions

424 bytes removed ,  03:48, 28 December 2022
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| [[Barbarian#Primal Path|Primal Path]] || 3rd || You choose your subclass, and gain features at 3rd, 6th, 10th, and 14th Level
| [[Barbarian#Primal Path|Primal Path]] || 3rd || You choose your subclass, and gain features at 3rd, 6th, 10th, and 14th Level
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| [[Barbarian#Primal Knowledge|Primal Knowledge]] || 3rd || You gain a Skill Proficiency.
| [[Barbarian#Primal Knowledge|Primal Knowledge]] || 3rd || You gain a Skill Proficiency
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| [[Barbarian#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 16th, and 19th Level
| [[Barbarian#Ability Score Improvements|Ability Score Improvements]] || 4th || You increase your Ability Scores or gain a Feat, you do this at 4th, 8th, 12th, 16th, and 19th Level
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| [[Barbarian#Feral Instinct|Feral Instinct]] || 7th || You have Advantage on Initiative Rolls and can move half your Speed for free when you Rage
| [[Barbarian#Feral Instinct|Feral Instinct]] || 7th || You have Advantage on Initiative Rolls and can move half your Speed for free when you Rage
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| [[Barbarian#Brutal Critical (2 Times)|Brutal Critical (2 Times)]] || 9th || You deal more Damage when you Crit
| [[Barbarian#Brutal Critical|Brutal Critical (1 Extra Die)]] || 9th || You deal more Damage when you Crit
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| [[Barbarian#Resolute Will|Resolute Will]] || 9th || You can use your Hit Dice to be better at Skill Checks
| [[Barbarian#Resolute Will|Resolute Will]] || 9th || You can use your Hit Dice to be better at Skill Checks
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| [[Barbarian#Relentless Rage|Relentless Rage]] || 11th || You can try resist dying and getting Crit
| [[Barbarian#Relentless Rage|Relentless Rage]] || 11th || You can try resist dying and getting Crit
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| [[Barbarian#Brutal Critical (3 Times)|Brutal Critical (3 Times)]] || 13th || You deal more Damage when you Crit
| [[Barbarian#Brutal Critical|Brutal Critical (2 Extra Dice)]] || 13th || You deal more Damage when you Crit
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| [[Barbarian#Stored Strength|Stored Strength]] || 13th || You can take Damage to gain Hit Dice
| [[Barbarian#Stored Strength|Stored Strength]] || 13th || You can take Damage to gain Hit Dice
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| [[Barbarian#Gifted Strength|Gifted Strength]] || 15th || You can spend Hit Dice to buff your allies
| [[Barbarian#Gifted Strength|Gifted Strength]] || 15th || You can spend Hit Dice to buff your allies
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| [[Barbarian#Brutal Critical (4 Times)|Brutal Critical (4 Times)]] || 17th || You deal more Damage when you Crit.
| [[Barbarian#Brutal Critical|Brutal Critical (3 Extra Dice)]] || 17th || You deal more Damage when you Crit
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| [[Barbarian#Shared Strength|Shared Strength]] || 17th || When you hit on an Attack you heal your allies
| [[Barbarian#Shared Strength|Shared Strength]] || 17th || When you hit on an Attack you heal your allies
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You choose one of the Primal Paths in the table below that shapes the nature of your rage.
You choose one of the Primal Paths in the table below that shapes the nature of your rage.
{| class="wikitable"
{| class="wikitable"
|+ Primal Path Options
|+ Primal Paths
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|-
! Name !! Complexity (1-5) !! Description
! Primal Path !! Complexity (1-5) !! Description
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|-
| [[Barbarian#Path of Ancestral Guardians|Path of Ancestral Guardians]] || 2 || You channel the strength of your ancestors to smite foes and guard allies.
| [[Barbarian#Path of Ancestral Guardians|Path of Ancestral Guardians]] || 2 || You channel the strength of your ancestors to smite foes and guard allies.
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==== Brutal Critical (2 Times) ====
==== Brutal Critical ====
''9th Level Barbarian Feature''<br>
''9th Level Barbarian Feature''<br>
When you Crit with a Melee Attack, you deal 2 times the Attack's maximum Damage when determining the extra Damage for that Attack.<br>
When you Crit with a Melee Attack, You roll the Weapon's Damage Dice an additional time before doubling the Damage for the Crit.<br>
This increases to 3 times the max Damage at 13th Level and 4 times the max Damage at 17th Level.
As you gain Levels in this class you roll the Weapon's Damage Dice more times: You roll the Weapon's Damage Dice two additional times at 13th Level, and three additional times at 17th Level.
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If you are Crit while Raging, you can make a Constitution Saving Throw. If you succeed, the Attack becomes a normal hit instead.<br>
If you are Crit while Raging, you can make a Constitution Saving Throw. If you succeed, the Attack becomes a normal hit instead.<br>
These Constitution Saving Throws have a shared DC of 10 which increases by 5 every time you use this feature. When you finish a Long Rest, the DC resets to 10.
These Constitution Saving Throws have a shared DC of 10 which increases by 5 every time you use this feature. When you finish a Long Rest, the DC resets to 10.
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==== Brutal Critical (3 Times) ====
''13th Level Barbarian Feature''<br>
When you Crit with a Melee Attack, you deal 3 times the Attack's maximum Damage when determining the extra Damage for that Attack.<br>
This increases to 4 times the max Damage at 17th level.
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*The target gains a Climbing Speed or Swimming Speed (your choice) equal to your Walking Speed for 1 hour.
*The target gains a Climbing Speed or Swimming Speed (your choice) equal to your Walking Speed for 1 hour.
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==== Brutal Critical (4 Times) ====
''17th Level Barbarian Feature''<br>
When you Crit with a Melee Attack, you deal 4 times the Attack's maximum Damage when determining the extra Damage for that Attack.
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==== Shared Strength ====  
==== Shared Strength ====