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== Composer == | == Composer == | ||
Behind every great musician, every standing ovation, every sold-out concert, there is most often Composer who put quill to parchment and penned the notes. These great minds are unlike other bards and entertainers, Composers take a more cerebral approach to music. They are masters of patterns and repetition, and when they apply their analytical mind to a problem it is only a matter of time before they find a solution. | |||
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==== Specialist Spells ==== | ==== Specialist Spells ==== | ||
''1st Level | ''1st Level Composer Feature''<br> | ||
You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known. | You gain Specialist Spells at the Artificer Levels listed in the Artificer Spells table. You Know these Spells, always have them Prepared, they count as Artificer Spells for you, and they don't count against your number of Spells Known. | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Artificer Level !! Spell | ! Artificer Level !! Spell | ||
|- | |- | ||
| 2nd || | | 2nd || Charm Person, Thunderwave | ||
|- | |- | ||
| 5th || | | 5th || Shatter, Silence | ||
|- | |- | ||
| 9th || | | 9th || Beacon of Hope, Fear | ||
|- | |- | ||
| 13th || | | 13th || Charm Monster, Dominate Beast | ||
|- | |- | ||
| 17th || | | 17th || Destructive Wave, Dominate Person | ||
|} | |} | ||
<br> | <br> | ||
==== Tools of the Trade ==== | |||
''1st Level Composer Feature''<br> | |||
You gain Proficiency with Smith's Tools.<br> | |||
In addition, if you spend at least 1 minute practicing with a Musical Instrument, you are considered Proficient with that Musical Instrument until the end of your next Long Rest. | |||
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==== Musical Apparatus ==== | |||
''1st Level Composer Feature''<br> | |||
You have designed a wondrous new Musical Instrument. Over the course of 1 hour, which can be performed during a Short or Long Rest, you can use Smith's Tools to construct a Musical Apparatus of your own design. You have Proficiency and Expertise with your Apparatus as a Musical Instrument.<br> | |||
You can only have one Musical Apparatus active at once. If you create a second, he previous Apparatus becomes unusable. | |||
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==== Weaponized Apparatus ==== | |||
''3rd Level Composer Feature''<br> | |||
You can modify your Musical Apparatus to be used for both entertainment and combat. When you create an Apparatus, it gains one of the following features of your choice: | |||
*'''Raucous Blast.''' As an Action, you can use your Apparatus to make a Spell Attack against a creature within 60ft of you that can hear you. On hit, the creature takes 1d8 Thunder Damage and is Deafened until the start of your next turn. | |||
:This Thunder Damage increases by 1d8 at 5th Level (2d8), and again at 11th Level (3d8), and at 17th Level (4d8). | |||
*'''Ringing Strike.''' Your Apparatus is a Simple Melee Weapon with the Versatile Property, that deals 1d8 (1d10) Bludgeoning Damage on hit. You can use your Intelligence, instead of your Strength, for the Attack and Damage Rolls made with the Apparatus. | |||
You also Learn the Booming Blade Cantrip. It counts as an Artificer Spell for you and doesn't count against your number of Cantrips Known. | |||
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==== Thunderous Note ==== | |||
''5th Level Composer Feature''<br> | |||
When you deal Thunder Damage with a Composer feature or with a Spell cast using your Musical Apparatus as the Spellcasting Focus, you add your Intelligence Modifier to the Damage dealt, and you can expend a Spell Slot of 1st Level or higher to knock back the target. If the target is a Large or smaller creature, it is pushed 10ft away from you for each Level of the Spell Slot expended. | |||
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==== Resonant Frequency ==== | |||
''9th Level Composer Feature''<br> | |||
As an Action, you can play a note on your Apparatus to cause a creature of your choice within 10ft of you to resonate with undetectable vibrations for 1 hour. The next time it is hit with a Melee Attack, the creature that made the Attack makes a Constitution Saving Throw against your Spell Save DC. On a failed Save, the Attacker takes 2d8 Thunder Damage and can't take Reactions until the start of its next turn. On a successful Save the Attacker takes half as much Damage.<br> | |||
You can use this Action a number of times equal to your Intelligence Modifier, regaining expended uses at the end of a Long Rest. | |||
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==== Master Composer ==== | |||
''15th Level Composer Feature''<br> | |||
You have mastered the theory and applications of musical artifice, becoming a master. You gain the following benefits: | |||
*You gain Immunity to Thunder Damage and cannot be Deafened. | |||
*Your Musical Apparatus gains both effects from your Weaponized Apparatus feature. | |||
*Your Thunderous Note feature can affect Huge or smaller creatures. Large or smaller creatures that fail the Saving Throw fall Prone as well. | |||
*The damage of your Resonant Frequency feature increases to 4d8. | |||
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== Dungeoneer == | == Dungeoneer == |