Cantrips: Difference between revisions

118 bytes added ,  17:26, 24 December 2022
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|+ Create Bonfire
|+ Create Bonfire
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Conjuration || Druid, Shaman, Sorcerer, Warlock, Wizard
| Level: Cantrip || Casting Time: 1 Action || Conjuration || Artificer, Druid, Shaman, Sorcerer, Warlock, Wizard
|-
|-
| Range: 60ft || Duration: 1 Minute (Concentration) || Components: VS || Primal
| Range: 60ft || Duration: 1 Minute (Concentration) || Components: VS || Arcane, Primal
|}
|}
You create a bonfire on the ground at a point that you can see within Range. Until the Spell ends, the magic bonfire fills a 5ft Cube. Any creature in the bonfire’s space when you cast the Spell, that moves into the bonfire's space for the first time on a turn, or ends its turn there must succeed on a Dexterity Saving Throw. On a failed Save, the creature takes 1d8 Fire Damage.<br>
You create a bonfire on the ground at a point that you can see within Range. Until the Spell ends, the magic bonfire fills a 5ft Cube. Any creature in the bonfire’s space when you cast the Spell, that moves into the bonfire's space for the first time on a turn, or ends its turn there must succeed on a Dexterity Saving Throw. On a failed Save, the creature takes 1d8 Fire Damage.<br>
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|+ Dancing Lights
|+ Dancing Lights
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Illusion || Bard, Sorcerer, Wizard
| Level: Cantrip || Casting Time: 1 Action || Illusion || Artificer, Bard, Sorcerer, Wizard
|-
|-
| Range: 120ft Still Emanation || Duration: 1 Minute (Concentration) || Components: VSM (a bit of phosphorus or wychwood, or a glowworm) || Arcane
| Range: 120ft Still Emanation || Duration: 1 Minute (Concentration) || Components: VSM (a bit of phosphorus or wychwood, or a glowworm) || Arcane
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|+ Echoing Strike
|+ Echoing Strike
|-
|-
| Level: Cantrip || Casting Time: 1 Action or Reaction (when you hear another creature within 60ft of you cast this Spell) || Evocation || Bard, Sorcerer, Wizard
| Level: Cantrip || Casting Time: 1 Action or Reaction (when you hear another creature within 60ft of you cast this Spell) || Evocation || Artificer, Bard, Sorcerer, Wizard
|-
|-
| Range: 60ft || Duration: Instant || Components: VS || Arcane
| Range: 60ft || Duration: Instant || Components: VS || Arcane
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|+ Firebolt
|+ Firebolt
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Evocation || Shaman, Sorcerer, Wizard
| Level: Cantrip || Casting Time: 1 Action || Evocation || Artificer, Shaman, Sorcerer, Wizard
|-
|-
| Range: 120ft || Duration: Instant || Components: VS || Arcane
| Range: 120ft || Duration: Instant || Components: VS || Arcane
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|+ Frostbite
|+ Frostbite
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Evocation || Druid, Shaman, Sorcerer, Warlock, Wizard
| Level: Cantrip || Casting Time: 1 Action || Evocation || Artificer, Druid, Shaman, Sorcerer, Warlock, Wizard
|-
|-
| Range: 60ft || Duration: Instant || Components: VS || Arcane
| Range: 60ft || Duration: Instant || Components: VS || Arcane, Primal
|}
|}
You cause numbing frost to form on one creature that you can see within Range, the target makes a Constitution Saving Throw. On a failed Save, the target takes 1d6 Cold Damage and has Disadvantage on the next Weapon Attack it makes before the end of its next turn.<br>
You cause numbing frost to form on one creature that you can see within Range, the target makes a Constitution Saving Throw. On a failed Save, the target takes 1d6 Cold Damage and has Disadvantage on the next Weapon Attack it makes before the end of its next turn.<br>
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|+ Green Flame Blade
|+ Green Flame Blade
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Evocation || Shaman, Sorcerer, Warlock, Wizard
| Level: Cantrip || Casting Time: 1 Action || Evocation || Artificer, Shaman, Sorcerer, Warlock, Wizard
|-
|-
| Range: Self || Duration: Instant || Components: SM (a Melee Weapon) || Arcane
| Range: Self || Duration: Instant || Components: SM (a Melee Weapon) || Arcane
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|+ Guidance
|+ Guidance
|-
|-
| Level: Cantrip || Casting Time: 1 Reaction (when a creature you can see fails an Ability Check) || Divination || Cleric, Druid, Shaman
| Level: Cantrip || Casting Time: 1 Reaction (when a creature you can see fails an Ability Check) || Divination || Artificer, Cleric, Druid, Shaman
|-
|-
| Range: 30ft || Duration: Instant || Components: VS || Divine and Primal
| Range: 30ft || Duration: Instant || Components: VS || Divine and Primal
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=== Gust ===
=== Gust ===
{| class="wikitable"
{| class="wikitable"
|+ Gust of Wind
|+ Gust
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Transmutation || Druid, Shaman, Sorcerer, Wizard
| Level: Cantrip || Casting Time: 1 Action || Transmutation || Druid, Shaman, Sorcerer, Wizard
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|+ Light
|+ Light
|-
|-
| Level: Cantrip || Casting Time: 1 Bonus Action || Transmutation || Bard, Cleric, Sorcerer, Wizard
| Level: Cantrip || Casting Time: 1 Bonus Action || Transmutation || Artificer, Bard, Cleric, Sorcerer, Wizard
|-
|-
| Range: Touch || Duration: 1 Hour || Components: VSM (a firefly or phosphorescent moss) || Arcane
| Range: Touch || Duration: 1 Hour || Components: VSM (a firefly or phosphorescent moss) || Arcane
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|+ Lightning Lure (Druid, Shaman, Sorcerer, Warlock, Wizard)
|+ Lightning Lure (Druid, Shaman, Sorcerer, Warlock, Wizard)
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Evocation || Druid, Shaman, Sorcerer, Warlock, Wizard
| Level: Cantrip || Casting Time: 1 Action || Evocation || Artificer, Druid, Shaman, Sorcerer, Warlock, Wizard
|-
|-
| Range: 15ft || Duration: Instant || Components: V || Arcane, Primal
| Range: 15ft || Duration: Instant || Components: V || Arcane, Primal
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=== Mage Hand ===
=== Mage Hand ===
{| class="wikitable"
{| class="wikitable"
|+ Mage Hand (Bard, Sorcerer, Warlock, Wizard)
|+ Mage Hand (Artificer, Bard, Sorcerer, Warlock, Wizard)
|-
|-
| Level: Cantrip || Casting Time: 1 Action || Conjuration
| Level: Cantrip || Casting Time: 1 Action || Conjuration