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''1st Level Maledictor Feature''<br> | ''1st Level Maledictor Feature''<br> | ||
You learn to use a special curse known as a Brand. As a Bonus Action you curse a creature within 60ft of you with your Brand, which only you and creatures of your choice can see. While Branded, the target's Speed is reduced by 10ft, and it suffers a penalty to it's Attack Rolls equal to your Proficiency Bonus.<br> | You learn to use a special curse known as a Brand. As a Bonus Action you curse a creature within 60ft of you with your Brand, which only you and creatures of your choice can see. While Branded, the target's Speed is reduced by 10ft, and it suffers a penalty to it's Attack Rolls equal to your Proficiency Bonus.<br> | ||
The Brand lasts for 1 minute. It ends early if you | The Brand lasts for 1 minute. It ends early if you are reduced to 0 Hit Points, you are Incapacitated, or if you Consume the Brand.<br> | ||
You can only Brand one creature at a time in this way, and a creature can only be affected by one Brand at a time. You can use your Brand a number of times equal to | When a Branded creature is reduced to 0 Hit Points before the Brand's duration ends, you can use a Bonus Action on a subsequent turn to move the Brand to another creature within Range. | ||
You can only Brand one creature at a time in this way, and a creature can only be affected by one Brand at a time. You can use your Brand a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. | |||
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''2nd Level Maledictor Feature''<br> | ''2nd Level Maledictor Feature''<br> | ||
You adopt a particular style of fighting unique to Maledictors. Choose one of the following options you do not already have: | You adopt a particular style of fighting unique to Maledictors. Choose one of the following options you do not already have: | ||
*'''Blade Dancer.''' | *'''Blade Dancer.''' Your Attacks that deal Sashing Damage have a their Crit Range increased by 1. | ||
*'''Vicious Lancer.''' When you hit a creature with a Melee Weapon that deals Piercing Damage, if you roll the maximum result for | *'''Vicious Lancer.''' When you hit a creature with a Melee Weapon that deals Piercing Damage, if you roll the maximum result for a Damage Die, you roll the die again, adding it to the Damage Roll. | ||
*'''Crushing Dominator.''' When you Crit on a Melee Weapon Attack that deals Bludgeoning Damage, the target is knocked Prone, and its Speed is reduced to 0 until the end of your next turn. | *'''Crushing Dominator.''' When you Crit on a Melee Weapon Attack that deals Bludgeoning Damage, the target is knocked Prone, and its Speed is reduced to 0 until the end of your next turn. | ||
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==== | ==== Cursebinder ==== | ||
''7th Level Maledictor Feature''<br> | ''7th Level Maledictor Feature''<br> | ||
Your mastery over your Brand allows you to curse multiple targets. You can now have two Brands active simultaneously, but they cannot target the same creature.<br> | Your mastery over your Brand allows you to curse multiple targets. You can now have two Brands active simultaneously, but they cannot target the same creature.<br> | ||
The number of simultaneous Brands you can have active increases as you gain Levels in this class: you can have 3 Brands active when you reach 16th Level, and | The number of simultaneous Brands you can have active increases as you gain Levels in this class: you can have 3 Brands active when you reach 111th Level, 4 Brands at 16th Level, and 5 Brands active when you reach 18th Level. | ||
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