4,244
edits
Line 379: | Line 379: | ||
<br><br> | <br><br> | ||
== | == Raven's Gaze == | ||
An eye for an eye leaves the world blind, but no wrong ever truly escapes the raven's gaze. Disciples of the Raven's Gaze | An eye for an eye leaves the world blind, but no wrong ever truly escapes the raven's gaze. Disciples of the Raven's Gaze allow no slight against them or their compatriots to go unpunished. Techniques of the Raven's Gaze revolve around instilling fear in your assailants before bringing them down. | ||
<br><br> | |||
==== | ==== Revenge ==== | ||
'' | ''Raven's Gaze Ideal''<br> | ||
You have been wronged. If you haven't been, you will be. It is your charge to turn your ire upon those who sought to bring you down, and take from them that which you are owed. They tried to bring you to your knees, but now you are hoisted up by the black wings of vengeance. | |||
<br><br> | <br><br> | ||
==== | ==== Will of the Conspiracy ==== | ||
'' | ''Raven's Gaze Signature Art''<br> | ||
As a Bonus Action, you can force a creature you can see to make a Wisdom Saving Throw. On a failed Save, the target's vision and hearing is overtaken by a swarm of ravens. Until the end of your next turn, it is Deafened and perceives the area beyond a 10ft Radius around it to be magical Darkness. If you start your turn outside of this Radius, you can use your Bonus Action to teleport into an unoccupied space inside of it. | |||
<br><br> | <br><br> | ||
==== | ==== Gaze of the Flock ==== | ||
''2nd Level | ''2nd Level Raven's Gaze Discipline Technique''<br> | ||
When a creature you can see within 30ft of you deals Damage to you or forces you to make a Saving Throw, you can use your Reaction and spend 2 Tempo Points to force it to make a Wisdom Saving Throw. On a failed Save, it is Frightened of you until the end of your next turn. At the end of each of your turns while a creature is Frightened of you in this way, you can spend 1 Tempo Point to force the creature to make another Wisdom Saving Throw. On failed Save, the creature remains Frightened of you until the end of your next turn. | |||
<br><br> | <br><br> | ||
==== | ==== Unkindness in Turn ==== | ||
''5th Level | ''5th Level Raven's Gaze Discipline Technique''<br> | ||
You can use a Bonus Action and spend 2 Tempo Points to teleport to an unoccupied space within 5ft of a creature that is within 30ft of you and is Frightened of you. The creature then makes a Wisdom Saving Throw. On a failed Save, it is Paralyzed form its fear until the end of its next turn. | |||
<br><br> | <br><br> | ||
==== | ==== Futility ==== | ||
''11th Level | ''11th Level Raven's Gaze Discipline Technique''<br> | ||
Once on each of your turns when you hit a creature with a Melee Weapon Attack, you can spend 1 Tempo Point to force the target of the Attack to make a Wisdom Saving Throw. On a failed Save, the target is Slowed and has Disadvantage on Saving Throws against being Frightened until the end of its next turn. | |||
<br><br> | <br><br> | ||
==== | ==== Vengeance of the Swarm ==== | ||
''17th Level | ''17th Level Raven's Gaze Discipline Technique''<br> | ||
A black mist of ethereal ravens surges from you to enact your revenge. When a creature deals Damage to you, you can use your Reaction and spend 4 Tempo Points to cause that creature to lose a number of Hit Points equal to the amount of Damage it dealt to you this turn. | |||
<br><br> | <br><br> | ||
== Stone Dragon == | == Stone Dragon == |