Disciple: Difference between revisions

158 bytes removed ,  23:31, 22 December 2022
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==== Mirror Step ====
==== Mirror Step ====
''2nd Level Mercurial Wolf Discipline Technique''<br>
''2nd Level Mercurial Wolf Discipline Technique''<br>
You twirl the world about a creature, disorienting its perception of your position. When a creature moves within 5 feet of you or one of your duplicates, you can use your reaction and spend 1 tempo point to force that creature to make an Intelligence saving throw. On a failure, you can teleport to any space within 5 feet of the creature, and the next attack it makes against you before the end of the turn is made at disadvantage.
You twirl the world about a creature, disorienting its perception of your position.  
When a creature moves to a space within 5ft of you or one of the Duplicates created by your Quicksilver Pack feature, you can use your Reaction and spend 1 Tempo Point to force that creature to make an Intelligence Saving Throw. On a failed Save, you can teleport to an unoccupied space within 5ft of that creature, and the next Attack the target makes against you or one of your Duplicates is made at Disadvantage.
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==== Inversion ====
==== Inversion ====
''5th Level Mercurial Wolf Discipline Technique''<br>
''5th Level Mercurial Wolf Discipline Technique''<br>
As an action, you can spend 3 tempo points to force a creature you can see within 30 feet of you to make a Charisma saving throw. On a failure, you or one of your duplicates teleports into a space that creature occupies and that creature teleports into the space of either you or the duplicate that just teleported. If there is no room for you or the creature where the other stands, this technique fails.
As an Action, you can spend 3 Tempo Points to force a creature that you can see within 30ft of you or one of your Duplicates created by your Quicksilver Pack feature to make a Charisma Saving Throw. On a failed Save, you or one of your Duplicates teleports to a space that creature occupies and that creature teleports into the space of either you or the Duplicate that just teleported. You can only use this Technique if there is enough space of either of these teleportations.
:'''Altered Perspective (11th Level).''' When a hostile creature misses you or one of your duplicates with a melee attack, you can use your reaction and spend 3 tempo points to force that creature to repeat the same attack against a creature of your choice within range of the attack (other than itself).
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==== Altered Perspective ====
==== Altered Perspective ====
''11th Level Mercurial Wolf Discipline Technique''<br>
''11th Level Mercurial Wolf Discipline Technique''<br>
When a hostile creature misses you with a melee attack, you can use your reaction and spend 3 tempo points to force that creature to repeat the same attack against a creature of your choice within range of the attack (other than itself).
When a Melee Attack targeting you or one of your Duplicates created by your Quicksilver Pack feature misses, you can use your Reaction and spend 3 Tempo Points to force that creature to repeat that Attack against a creature of your choice within Range of the Attack.
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==== Shifting Sides ====
==== Shifting Sides ====
''17th Level Mercurial Wolf Discipline Technique''<br>
''17th Level Mercurial Wolf Discipline Technique''<br>
As a bonus action, you can spend 4 tempo points and attempt to alter a creature's perception of the battlefield. A creature of your choice within 30 feet of your must make an Intelligence saving throw to see through the illusion you foist on it. On a failed saving throw, the creature can't make reactions until the start of its next turn, and immediately makes a melee weapon attack against a creature of your choice within its reach.
As a Bonus Action, you can spend 4 Tempo Points and attempt to alter a creature's perception of the battlefield. A creature of your choice within 30ft of you must make an Intelligence Saving Throw to see through the illusion you foist on it. On a failed Save, the target Dazed until the start of its next turn, and it immediately makes a Melee Weapon Attack targeting a creature of your choice within its Reach.
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