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In combat, the Drake shares your Initiative Score, but it takes its turn immediately after yours. It can move and use its Reaction on its own, but the only Action it takes on its turn is the Dodge Action, unless you use a Bonus Action on your turn to command it to take another Action. That Action can be one in its stat block or some other Action. If you are Incapacitated, the Drake takes the Action that would best protect itself and you.<br> | In combat, the Drake shares your Initiative Score, but it takes its turn immediately after yours. It can move and use its Reaction on its own, but the only Action it takes on its turn is the Dodge Action, unless you use a Bonus Action on your turn to command it to take another Action. That Action can be one in its stat block or some other Action. If you are Incapacitated, the Drake takes the Action that would best protect itself and you.<br> | ||
The Drake remains until it is reduced to 0 Hit Points, until you use this feature to summon the Drake again, or until you die. Anything the drake was wearing or carrying is left behind when the Drake vanishes.<br> | The Drake remains until it is reduced to 0 Hit Points, until you use this feature to summon the Drake again, or until you die. Anything the drake was wearing or carrying is left behind when the Drake vanishes.<br> | ||
Once you summon the | Once you summon the Drake, you can’t do so again until you finish a Long Rest. | ||
[[File:Drake Companion.png|300px|thumb]] | |||
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