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Tags: Mobile edit Mobile web edit |
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==== Nature Given Shape ==== | ==== Nature Given Shape ==== | ||
''2nd Level Druid Feature''<br> | ''2nd Level Druid Feature''<br> | ||
You can use Khaagaazh to shape the world around you to change your shape and create companions. You gain a number of | You can use Khaagaazh to shape the world around you to change your shape and create companions. You gain a number of Wild Points equal to your Proficiency Bonus, which you use to fuel many of your Druid features. | ||
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==== Wild Companion ==== | ==== Wild Companion ==== | ||
''2nd Level Druid Feature''<br> | ''2nd Level Druid Feature''<br> | ||
You gain the ability to summon a spirit that assumes an animal form. You can spend 1 | You gain the ability to summon a spirit that assumes an animal form. You can spend 1 Wild Point as an Action to cast the Find Familiar Spell without Material Components. When you cast the Spell in this way, the Familiar is a Fey instead of a Beast, and it disappears after a number of hours equal to half your Druid Level. | ||
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==== Archdruid ==== | ==== Archdruid ==== | ||
''20th Level Druid Feature''<br> | ''20th Level Druid Feature''<br> | ||
You gain an unlimited number of | You gain an unlimited number of Wild Points.<br> | ||
Additionally, your Druid Spells do not require Verbal or Somatic Components, and your Druid Spells do not require Material Components that do not have a GP cost. | Additionally, your Druid Spells do not require Verbal or Somatic Components, and your Druid Spells do not require Material Components that do not have a GP cost. | ||
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