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Class Information. | '''Class Information.''' | ||
Hit Dice. 1d10 per ranger level | :'''Hit Dice.''' 1d10 per ranger level | ||
1st Level Hitpoints. 10 + your Constitution modifier | :'''1st Level Hitpoints.''' 10 + your Constitution modifier | ||
Higher Level Hitpoints. 1d10 (or 6) + your Constitution modifier per ranger level after 1st | :'''Higher Level Hitpoints.''' 1d10 (or 6) + your Constitution modifier per ranger level after 1st | ||
Armor Proficiencies. Light Armor, Medium Armor, and Shields | :'''Armor Proficiencies.''' Light Armor, Medium Armor, and Shields | ||
Weapon Proficiencies. Simple Weapons and Martial Weapons. | :'''Weapon Proficiencies.''' Simple Weapons and Martial Weapons. | ||
Tool Proficiencies. None | :'''Tool Proficiencies.''' None | ||
Saving Throw Proficiencies. Strength and Dexterity | :'''Saving Throw Proficiencies.''' Strength and Dexterity | ||
Skill Proficiencies. Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival. | :'''Skill Proficiencies.''' Choose three from Animal Handling, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival. | ||
Equipment. Scale Mail or Leather Armor, two shortswords or two simple melee weapons, an Equipment Pack, a Longbow, a Quiver, and 20 arrows. | :'''Equipment.''' Scale Mail or Leather Armor, two shortswords or two simple melee weapons, an Equipment Pack, a Longbow, a Quiver, and 20 arrows. | ||
Favored Enemy. Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy. | Favored Enemy. Beginning at 1st level, you have significant experience studying, tracking, hunting, and even talking to a certain type of enemy. |